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August 26th, 2008, 12:02 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: Artifacts Forgery (starting soon)
No point to continue since we've lost two players in the very beginning. I vote for restart.
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August 26th, 2008, 12:24 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Artifacts Forgery (starting soon)
christ what a mess
the best solution, since all the players are at least playing, or wanting to play, is for Jazzepi to recreate the game and use the already submitted pretenders to get it rolling again - I believe he has that option, if QM has pm'ed him the admin info.
The non-sea indies should be random again, though that might not be the case.
personally, I think the map is a bit unbalanced, but running around w/ artifacts can be fun, even if they're mostly not so helpful 
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August 26th, 2008, 01:03 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Artifacts Forgery (starting soon)
Quote:
Originally Posted by DakaSha
no its lame that that the game is just continued because the admin refuses to roll back a single turn (the most crucial turn by far) without even having a vote.
the players bordering marignon are going to have at least 1/4 more expansion room + 1 of them will get a capital fairly early,. (this is a vp game if you havnt noticed.. also the gem and sacred bonus would come into affect)
no point anymore... for all i know IM bordering marignon but thats just messed up.
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I didn't roll back the first turn because I didn't have the password until it was too late. If you want to annoy someone about it, PM QM.
I don't know how many games you've played in Daka, but if I restarted every time we lost someone to AI, then we'd never, ever, finish a game of Dom3. People going AI is just part of the game. At least if they do it early, those provinces surrounding them are still defending by neutrals.
By all accounts, a nation going AI in the late game (which happens all the time without a restart) is far worse, they tend to own far more land, and that land is filled with delicious site-searched goodies.
But, since everyone seems to be blowing a single person being AI way out of proportion, we'll restart. I'm sure they'll be plenty of grumbling about that, too.
Jazzepi
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August 26th, 2008, 01:15 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Artifacts Forgery (starting soon)
I went ahead and put in the restart. The game is back into "submit pretenders" mode, so you need to do what you did before, PM me if you need help.
We're not restarting a 2nd time after this, so don't ask.
Jazzepi
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August 26th, 2008, 01:18 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
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Re: Artifacts Forgery (starting soon)
There is a bug with restart command on llama's server. You should PM llama asking him to fix it. There is no need to resend pretenders. As soon as he fix it, you can start the game.
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The Following User Says Thank You to konming For This Useful Post:
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August 26th, 2008, 01:23 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Artifacts Forgery (starting soon)
I justtt noticed that after recreating the game. I'm going to boot it up now.
Jazzepi
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August 26th, 2008, 01:25 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
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Re: Artifacts Forgery (starting soon)
I would be surprised if your password is still valid.  (Yes, that's a bug)
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August 26th, 2008, 01:28 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Artifacts Forgery (starting soon)
Sigh!
Now the game is fubared. See, this is why I hate restarting when things are working.
I'm actually not sure how to fix it. Apparently llama will be back soon. Until he gets here we'll just have to put the game on hold.
Jazzepi
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August 26th, 2008, 01:32 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
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Re: Artifacts Forgery (starting soon)
He should be back today. So no worry.
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August 27th, 2008, 05:51 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Artifacts Forgery (starting soon)
Hrmm. Sorry about that. I haven't quite hunted down the bug yet (this evening hopefully), but the game is fixed again now anyway.
Thanks konming for the report.
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