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April 3rd, 2009, 06:09 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Hmm, Morrigans are pretty good.
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April 3rd, 2009, 06:40 PM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
A bloody battle. Hmmm... now I have some idea why they call Fom a powerhouse.
To be honost, I was not caring about Hinnoms attack, just because I believed the outcome of that battle might even settle the whole game.
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April 3rd, 2009, 06:45 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Don't you go and quit now!
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April 3rd, 2009, 07:12 PM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Whow, then you may bribe me to keep fighting him.
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April 3rd, 2009, 07:36 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Are you only saying that you think Pangaea can't survive unless Hinnom helps in the fight with Fomoria? If so, then I accept your message, and it will certainly influence my next move. (Until now, I thought you were winning!)
But if you are saying that you will quit playing unless I do something differently in the game, then I don't think I can help you, because the game I am playing is about gods, and gods don't quit! (I would still prefer that you stay, but of course you can do as you wish. )
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April 4th, 2009, 02:13 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
The battle seemed exceedingly painful for both sides - I know I'm hurting from it. I really don't see how it could alter the outcome of the game, though. Pan still has 4 of 5 globals and a land area that dwarfs me, pretty much all the blood uniques from the look of it, and hordes more battlemages. The only troops lost were Maenad chaff, which is hardly a big deal.
On the more cheerful side, I hadn't even rated myself third in overall power so I'm quite pleased to think I'm regarded as dangerous.
I wasn't expecting all that air magic to show up, by the way. Nice one.
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April 4th, 2009, 07:27 AM
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Corporal
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Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
That's not becuase of the outcome itself, but some mistakes that make me disappointed. I have planned for that battle long, but still failed to foresee something. Blood Communion is so hard to handle.
Pangaea has wasted about 70 gems and 120 blood slaves in that single battle, including 2 unique items and 1 Heliophagu which are hard to compensate. Also I believe that province is critical to the big picture.
Anyway, I never said I would quit. More battles awaits.
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April 4th, 2009, 08:05 AM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Okay I feel better then! Now let's all kill one another. Except for those kindly aboleths, who are set upon creating a peaceful undersea commune where all are brothers and love drifts upon the currents.
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April 4th, 2009, 02:07 PM
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Private
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Join Date: Apr 2008
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Quote:
Originally Posted by Bananadine
Okay I feel better then! Now let's all kill one another. Except for those kindly aboleths, who are set upon creating a peaceful undersea commune where all are brothers and love drifts upon the currents.
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Don't mind us. We are simple, peace loving folk.
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April 7th, 2009, 01:48 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Sovarinthy - an EA game for somewhat busy people (in progress)
Nagot gick fel!
Presumably you all got the same message from LlamaServer as I did. As I understand it, we can now do one of two things:
1) Roll back the turn, destroy any .2h files related to it, and redo it.
2) Accept the stale and play the new turn.
Either way, I'll probably do most of the same things as I did the first time. The strategic situation has changed, but probably not enough to deeply change my plans. So I could go either way. Does anybody else have a strong opinion? Have there been any disasters that you would have avoided if not for this?
It's hardly any extra trouble for me to roll the turn back. Thoughts?
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