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  #1491  
Old November 12th, 2005, 03:50 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Quote:
narf poit chez BOOM said:
...I just realised we've beetween the bar.

And woot! 100 pages.
Umm.... Parse error?
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  #1492  
Old November 12th, 2005, 07:27 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Ah. I blame that one on eating: Two pancakes, some yogurt, several slices of pizza, eggnog and several tarts. Something in that combination has given me incredible gas and an upset stomach.

I meant 'beaten'. In the number of posts. Also, I am unsure when I'll show up, as I have come close to being 'suddenly hungry' a few times tonight, if you take my meaning.
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  #1493  
Old November 12th, 2005, 02:38 PM
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Default Re: OT: Narf has gone looney and wants to GM.

Server online.

Today's Random: [100d100] -> [55, 39, 27, 57, 80, 12, 59, 85, 79, 53, 33, 53, 81, 100, 14, 67, 19, 28, 81, 84, 11, 63, 94, 60, 31, 63, 57, 49, 78, 87, 100, 99, 55, 40, 23, 86, 56, 4, 35, 68, 7, 51, 9, 46, 99, 24, 78, 16, 21, 97, 58, 57, 23, 5, 43, 88, 70, 18, 30, 19, 73, 79, 48, 30, 38, 61, 69, 31, 54, 49, 29, 8, 58, 9, 33, 79, 91, 76, 60, 87, 27, 12, 60, 82, 7, 2, 93, 40, 31, 69, 94, 27, 2, 99, 98, 84, 52, 23, 87, 53] = (5228)
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  #1494  
Old November 12th, 2005, 05:11 PM
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Default Re: OT: Narf has gone looney and wants to GM.

Narf, you should take better care of yourself. Yoghurt and eggnog don't go together
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  #1495  
Old November 12th, 2005, 10:51 PM
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Default Re: OT: Narf has gone looney and wants to GM.

Dang it. I wanted to have some more fun with the treasure.
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  #1496  
Old November 12th, 2005, 11:00 PM
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Default Re: OT: Narf has gone looney and wants to GM.

Server closed.

Let's see.... CR 10 Energy Drain trap eventually killed; 1 CR 12 Ghost problem taken care of; one CR 17 Sorceror killed; four CR 7 Huge Elementals made to run away;

150 xp each for the trap, 1800 xp each for the Sorceror and Elementals, 375 each to Kibin, Derrel, Elorin, and Kaylin for taking care of the Ghost problem; Kaylin won the vote with 2 in her favor, and gets a bonus 1500 xp.

So, all told, 1950 xp for Jason, 2325 xp each to Kibin, Derrel, and Elorin, and 3825 xp for Kaylin.

Log Attached....

Oh, and before I forget... one Successful Disintigrate cast. Pity it was by our opponent. One dusted Wizardess, who's fate needs to be decided.

Edit: Also, who roleplayed best today?
Attached Files
File Type: zip 392391-OpenRPGLog-2005-11-12.zip (50.5 KB, 80 views)
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  #1497  
Old November 12th, 2005, 11:06 PM
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Default Re: OT: Narf has gone looney and wants to GM.

True ressurection!
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  #1498  
Old November 13th, 2005, 01:09 AM
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Default Re: OT: Narf has gone looney and wants to GM.

First time I've seen a successful disintegrate and it has to hit me

True Resurrection please, or if that's too much trouble (i.e. can't get there, whatever), regular Resurrection is fine. Either way I'll foot the bill.

Edit: Holy flying cow of munchkinism, that's a lot of treasure. Y'know, I was considering Spell Turning, but I figured he'd be busy with the ritual thing... forgot the possibility that certain evil people might have given him Silent Spell - though I still think that should have required a concentration check to process chanting and casting. Ah well, what's done is done.
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  #1499  
Old November 13th, 2005, 01:34 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Either way, we have the material component on hand specifically designated for the purpose for whichever party member happens to need it. Assuming we can find a 17th level cleric to cast the spell, standard price for True Resurrection would be 9*17*10 = 1530 gp, but that would bring our diamond reserves down to a single 5000 gp gem.

A simple Resurrection could be performed immediately by Elorin using just two of the 6 diamonds, but you'd go back down to 14th level with 7000 xp to go for 15th. Assuming Jack lets you count this session's xp after that rather than throwing it away in the level loss, you'd have only 3175 xp left to level up back to 15th (and you wouldn't have to retake it as a wizard level, you qualify for Archmage now).

BTW, next time we know ahead of time that we're going up against a major spellcaster, you might want to cast Spell Turning.
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  #1500  
Old November 13th, 2005, 01:39 AM
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Default Re: OT: Narf has gone looney and wants to GM.

Add the XP when it best suits you - which means AFTER level loss.

And yes - the generation tables for art and gems produce lots of them for high-level encounters.

Edit: And all DM's are evil. It's in the job description. Besides; if I'd made him spell-less, it would have been too easy by a long shot. As it was, he got a single spell off before being offed himself. It just happened to be an effective single spell.
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