Haven't quite gotten the unit weapons sorted out yet. Somehow experimenting with what weapons to give certain units, such as a Fist to a Lesser Horror,
Code:
#selectmonster 307
#weapon 92
#weapon 0
#end
works as intended. I can't tell you why
Code:
#selectmonster 651
#weapon "nothing"
#weapon "nothing"
#weapon "nothing"
#weapon 269
#weapon 63
#weapon 270
#weapon 70
#end
ALSO results in the unit having a single fist.
I thought maybe this somehow happened due to me missing an #end tag somewhere but everything seems in order.
As for events, I've tried setting them to #eventisrare 0 (Does 0 work for #eventisrare?) as well as toggling events to be rare in the game settings (Is there a way to change the defaults for that?) and I still have units getting cursed along with other nasty events in the home province which I assume has something to do with the units that are there. Like the Abomination of Desolation. How exactly do units like this trigger events? Can I change the unit so it doesn't trigger them? (Although I'm not sure if there's a need to, can you actually summon these things so that they live in your provinces under normal circumstances?)