.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #151  
Old April 10th, 2012, 08:13 PM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Quote:
Originally Posted by mattyburn7 View Post
Bummer. I thought my Pretender would join the battle. Instead he went inside the castle. What gives!!

You've got the inside track now to knock me out.

Good fight you brought!
Don't underestimate my ability to steal defeat from the jaws of victory.
Reply With Quote
  #152  
Old April 10th, 2012, 11:43 PM

curtadams curtadams is offline
Corporal
 
Join Date: Jan 2006
Location: California
Posts: 159
Thanks: 5
Thanked 3 Times in 2 Posts
curtadams is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Quote:
Originally Posted by mattyburn7 View Post
Bummer. I thought my Pretender would join the battle. Instead he went inside the castle. What gives!!
Default action is defend. If you click on another province with him selected, or remove magic items, he'll revert to defend. I suspect there are other similar ways to lose orders. I've lost move orders that way a few times this game but without significant consequence to date.
Reply With Quote
  #153  
Old April 10th, 2012, 11:49 PM

curtadams curtadams is offline
Corporal
 
Join Date: Jan 2006
Location: California
Posts: 159
Thanks: 5
Thanked 3 Times in 2 Posts
curtadams is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Quote:
Originally Posted by Szumo View Post
I'm for 72 hours too - i'm about to need a lot of time for the turns now that almopst everyone and their dogs gave me NAP termination notices
There's only two of us delivering NAP termination notices. It's our armies that seem endless, but they only fight.
Reply With Quote
  #154  
Old April 11th, 2012, 02:56 PM

mattyburn7 mattyburn7 is offline
First Lieutenant
 
Join Date: Jan 2012
Posts: 744
Thanks: 5
Thanked 14 Times in 10 Posts
mattyburn7 is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Here's situation. Just curious if I did something wrong.

Ermor had army in Province A. I had a castle in Province B. I also had an army in Province C. I expected A to attack B. So I put everything in B on Patrol and moved my army from C to B.

What happened was Ermor did attack B. My army in B fought. But the army in C moved to B but didn't fight in battle. THey went right to defend castle.

THanks for any help on this. If I made a mistake hope to avoid in future. In this case it probably did keep my pretender from dying! LOL.

Quote:
Originally Posted by curtadams View Post
Quote:
Originally Posted by mattyburn7 View Post
Bummer. I thought my Pretender would join the battle. Instead he went inside the castle. What gives!!
Default action is defend. If you click on another province with him selected, or remove magic items, he'll revert to defend. I suspect there are other similar ways to lose orders. I've lost move orders that way a few times this game but without significant consequence to date.
Reply With Quote
  #155  
Old April 11th, 2012, 04:03 PM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Quote:
Originally Posted by mattyburn7 View Post
Here's situation. Just curious if I did something wrong.

Ermor had army in Province A. I had a castle in Province B. I also had an army in Province C. I expected A to attack B. So I put everything in B on Patrol and moved my army from C to B.

What happened was Ermor did attack B. My army in B fought. But the army in C moved to B but didn't fight in battle. THey went right to defend castle.

THanks for any help on this. If I made a mistake hope to avoid in future. In this case it probably did keep my pretender from dying! LOL.

Quote:
Originally Posted by curtadams View Post
Quote:
Originally Posted by mattyburn7 View Post
Bummer. I thought my Pretender would join the battle. Instead he went inside the castle. What gives!!
Default action is defend. If you click on another province with him selected, or remove magic items, he'll revert to defend. I suspect there are other similar ways to lose orders. I've lost move orders that way a few times this game but without significant consequence to date.
I'm not sure if someone already mentioned this, but you can tell an army to move then patrol as a single action to prevent this type of situation.

Our previous battle was actually a lot closer than you thought. My communion was taking significant fatigue damage and if it had lasted a few more turns, I likely would have lost my communion slaves, which would have been disastrous for me.
Reply With Quote
  #156  
Old April 11th, 2012, 04:08 PM

mattyburn7 mattyburn7 is offline
First Lieutenant
 
Join Date: Jan 2012
Posts: 744
Thanks: 5
Thanked 14 Times in 10 Posts
mattyburn7 is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Cool. Thanks for the help on that!

Yea. Communions are great, but if they turn bad on fatigue, things get ugly in a hurry!
Reply With Quote
  #157  
Old April 11th, 2012, 04:53 PM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Quote:
Originally Posted by mattyburn7 View Post
Cool. Thanks for the help on that!

Yea. Communions are great, but if they turn bad on fatigue, things get ugly in a hurry!
They are great, but they add a whole new layer of complexity on an already very complicated combat system. If you ever want to experience the full fury of micro-management hell, play MA Ermor where you get to manage both communions and undead hordes at the same time. They are pretty powerful though
Reply With Quote
  #158  
Old April 12th, 2012, 01:03 PM

curtadams curtadams is offline
Corporal
 
Join Date: Jan 2006
Location: California
Posts: 159
Thanks: 5
Thanked 3 Times in 2 Posts
curtadams is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Default action on moving to a fort is defend, and I hate, hate, hate, that default. How often are you going to want to run inside a fort anyway? You can always help break siege from outside. The only time is when you've lost a war and are planning for an extended siege. That's rare enough I think it should take deliberation. Plus, most of the time a mistake that way just means an earlier loss. OTOH, a defend when you want a move-and-patrol frequently converts an ongoing game into a loss.

It's just intuitive that when you expect a fort to be attacked, moving in will help stop the attack. I've lost many battles in SP because I've forgotten to set "move and patrol". I'd be frustrated beyond words if I'd lost a critical MP battle because of it.
Reply With Quote
  #159  
Old April 12th, 2012, 09:06 PM

Flop Flop is offline
Corporal
 
Join Date: Oct 2009
Posts: 114
Thanks: 16
Thanked 1 Time in 1 Post
Flop is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

I'm just glad you guys are making these mistakes so I won't have to.

(although I probably will, anyway)
Reply With Quote
  #160  
Old April 18th, 2012, 01:15 AM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: MP: New Noob Game/Inexperienced. EA - NOOBAPHOBIA Filled

Quote:
Originally Posted by Flop View Post
I'm just glad you guys are making these mistakes so I won't have to.

(although I probably will, anyway)
Since we're talking mistakes and this is a newbie game, I could really use some help to figure out what I screwed up my not-so-brilliant defense of my pretender, El Gato Grande, who is currently in Kitty heaven.

I had scripted the following orders for him:
  1. Power of the Spheres
  2. Body Ethereal
  3. Resist Magic
  4. Summon Earthpower
  5. Solar Brilliance

The first four spells went off without a hitch, but the critical 5th spell did not for some reason. Here is what his orders looked like:



And what he looked like right before the 5th cast:



Solar Brilliance is a level 5 astral spell with 200 fatigue, but El Gato had 9 in astral after POS, so it would have only cost him 40 fatigue to cast.

What did I do wrong?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.