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April 14th, 2008, 11:53 AM
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Corporal
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Join Date: Feb 2008
Posts: 150
Thanks: 0
Thanked 10 Times in 9 Posts
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Re: FruitBat - EA game for new players
So it happens, the hour feared and half-awaited has come. The eagle kings show their true face and attack peaceful Marverni.
They want to drown the world in cold and lightning and let the remainder get stomped by woolly elephants. Is this the world you want to live in?
The druids have gathered and will now try to keep the world in balance, yet still the hells of Abysia are still hot. Will there ever be peace?
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April 14th, 2008, 04:24 PM
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Corporal
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Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: FruitBat - EA game for new players
The internet in my apartment is dead =(, and won't be restored until Wednesday probably. I'd like to ask for an extension.
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April 15th, 2008, 04:41 AM
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Corporal
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Join Date: Feb 2008
Posts: 150
Thanks: 0
Thanked 10 Times in 9 Posts
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Re: FruitBat - EA game for new players
ok, is 24h enough? That would make thursday 17h GMT.
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April 16th, 2008, 04:55 PM
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Corporal
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Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: FruitBat - EA game for new players
My internet is working again, I'd like to thank everyone for their flexibility.
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April 24th, 2008, 08:49 AM
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Corporal
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Join Date: Dec 2007
Location: NW of Atlanta, GA
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
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Ulmish Updates
I've beaten myself...had a GOOD chance to kill the TC pretender and instead split my forces. I had a mage set to cast Flaming Arrows and thought it would be good enough, but for whatever reason he did not.
Had I erred on the side of caution and thrown in my Pretender it would have been a much different outcome. Instead of losing 240 of 290 troops plus many leaders (and magic items) I would have killed his Pretender and many troops; they were trying to Break Siege so an Ulmish victory would have been total.
And oh, the luck! I just recieved a free Fortress via Random Event! In a Province deep in TC territory that I had raided by air...enjoy it, Donny!
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April 24th, 2008, 03:59 PM
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Corporal
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Join Date: Feb 2008
Posts: 150
Thanks: 0
Thanked 10 Times in 9 Posts
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Re: Ulmish Updates
What's wrong in the Caelum headquaters? They send an army consisting of almost 30 eagle kings and the same number of Mammoths in our direction just to return to their fortress a turn after?
The druids of Marverni didn't plan to go to war against the Eagle Kings of Caelum. Our offer of peace is still stands!
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April 24th, 2008, 05:06 PM
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Corporal
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Join Date: Feb 2008
Posts: 150
Thanks: 0
Thanked 10 Times in 9 Posts
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Re: Ulmish Updates
I'm away until sunday night. I just submitted my turn, but I would like to ask for a possible delay after this one so I can submit the next one in time.
If somebody is sending their turn not before Saturday, there will be no problem. Thanks.
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April 30th, 2008, 04:01 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: Ulmish Updates
Ouch. Another defeat for me against tien-chi. I failed to take a fortress due to the fact that the idiotic AI considered that not using gems to cast a 200 fatigue spell is a good idea, and because the might of your units overpowers my maenads by far.
Well, I did mostly lose maenads, it's not a big loss.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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May 1st, 2008, 03:53 PM
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Corporal
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Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Ulmish Updates
Have played my current turn, but will be out of town until Sunday, and would appreciate a delay on the NEXT turn until then.
The game is getting ugly, now that it's down to the last few players.
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May 1st, 2008, 05:24 PM
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Corporal
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Join Date: Feb 2008
Posts: 150
Thanks: 0
Thanked 10 Times in 9 Posts
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Re: Ulmish Updates
yes, no problem. I will delay it.
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