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  #151  
Old March 18th, 2003, 08:16 PM
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Default Re: PBW Star Trek Game

Perhaps Fyron could mod this feature out and then we all could update to that Version? Seems like the most practical way to resolved the issue.
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  #152  
Old March 18th, 2003, 08:24 PM
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Default Re: PBW Star Trek Game

I don't think that would work because the game wouldn't recognize the new files, we have to use the same mods or it won't run.

The leader of the ferengi has said he is trying to deal with the situation, I the leader of the breen sympathize with their plight, and vow not to attack them.(but you know the old saying, NEVER TURN YOUR BACK TO THE BREEN )
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  #153  
Old March 18th, 2003, 08:43 PM
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Default Re: PBW Star Trek Game

In FQM, Star Cluster systems (those with 5 stars and random movement) have this setting:

Empires Can Start In := FALSE

So, an empire can not start in one of them in a random map. You can place a starting location in them in the Map Editor though, which is what Atrocities must have done for AAST. When playing a game with a random map in FQM, you will never have a HW in one of these systems. There is no need to mod the ability out; you just have to be more careful when selecting HW locations.

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Originally posted by Hugh Manatee:
I don't think that would work because the game wouldn't recognize the new files, we have to use the same mods or it won't run.
Yes, you can change the mod the game is using. You just have to get the PBW admins to change what mod the game is set to be processed with on PBW, and it will all work fine.

[ March 18, 2003, 18:47: Message edited by: Imperator Fyron ]
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  #154  
Old March 18th, 2003, 09:00 PM
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Default Re: PBW Star Trek Game

Fyron, I am not blaming you. I simply did not know that this could occur. I am sorry if it seemed like I was blaming you. I hosted the game therefore the problem is my fault.

I simply did not know that if I had placed a player in a system that had this, that it would effect the player. To be honest, I never even considered it. I had no idea that this type of system would exsist with planets.

Had I know, or even suspected this, I would have made allowance for it.

Remember, I stated that I would edit the map so that everyone had an even starting point. That everyone would have breathing and growth room.

I had no idea that this could happen, and it simply is one of those things that you never expect to happen when it does.
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  #155  
Old March 18th, 2003, 09:03 PM
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Default Re: PBW Star Trek Game

I would not be opposed to restarting with a different map, with noone in Star Cluster systems.

edit: avatar test

[ March 18, 2003, 19:24: Message edited by: Imperator Fyron ]
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  #156  
Old March 18th, 2003, 09:07 PM
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Default Re: PBW Star Trek Game

I have no problem with deleting this cursed game and starting another one. But I would feel better if someone else hosted it.
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  #157  
Old March 18th, 2003, 09:26 PM
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Default Re: PBW Star Trek Game

I will be deleting the game tonight. Thanks for playing guys.
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  #158  
Old March 18th, 2003, 09:28 PM
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Default Re: PBW Star Trek Game

Hold the phone. I thought the guy decided to give it a go?
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  #159  
Old March 18th, 2003, 09:31 PM
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Default Re: PBW Star Trek Game

Deleting it is rather drastic. Just restart with a better map.
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  #160  
Old March 18th, 2003, 11:11 PM
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Default Re: PBW Star Trek Game

If it works, then we have hope.
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