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  #151  
Old November 1st, 2006, 06:23 PM
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djo djo is offline
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Default Re: Turn 14

Quote:
okiN said:and there is no cause for alarm.
Apparently we of Argatha have overly anxious personalities. We found the 500 illithids and mad dreamers and ghost king on our border to be rather alarming.

The attack was not a sneak attack. Elephants do not "sneak". It was an unprovoked attack.

Given that it's that time of year again, when the universe updates the score in the great game of life, we presumed to assume that, presumably, we were about to be attacked anyway.

In summary, R'lyeh bad, Agartha good. I hope that clears everything up.
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  #152  
Old November 1st, 2006, 06:36 PM

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Default Re: Turn 14

The illithids were just passing through, the dreamers were about to be ferried away to do battle with independent forces and the ghost king was searching for magic sites (Which he found, as you can see from the gem graph). Until this vile act of Agarthan aggression, that is.

Furthermore, I daresay any open act of aggression not preceded by a formal declaration of war is to be regarded as a sneak attack.

You were in no danger of being invaded. You had no reason to fret on behalf of your precious "victory point" given the great big fort you'd built on it.

And yet, you attacked.

R'lyeh, on the other hand, has taken no hostile measures against any nation and has tried its best to maintain friendly relations with all the peoples of the world.

I must say, as primitive as your Agarthan minds are, your twisted logic is entirely beyond our comprehension.
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  #153  
Old November 2nd, 2006, 11:40 PM
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Default Re: Turn 16

Turn 16 is out.

Deadline is Sunday at 9pm Boston time.

Pasha
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  #154  
Old November 3rd, 2006, 06:05 PM
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Default Re: Patch

Umm... I already patched it.
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  #155  
Old November 3rd, 2006, 08:40 PM
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Default Re: Patch

Ugh! I discovered that my backups of turns was misprogrammed, although I have fixed it.

However, this means that all players must play Turn 16 WITHOUT the patch. I will then patch the game and host on Sunday. After you play Turn 16 without the patch, you are then free to patch to 3.1.

Sorry for any inconvenience.

Pasha
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  #156  
Old November 3rd, 2006, 08:51 PM
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Default Re: Turn 16

Hey, Jurri, this last turn was fun!
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  #157  
Old November 3rd, 2006, 09:51 PM
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Default Re: Turn 16

Give us the dirt!
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  #158  
Old November 3rd, 2006, 09:58 PM

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Default Re: Turn 16

Well, you certainly upped your PD at an opportune time, Bird! And here I thought I'd teach you the hard way to put that 1 point always no matter what...
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  #159  
Old November 3rd, 2006, 10:52 PM

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Default Re: Turn 16

Has war broken out between Mictlan and Man?
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  #160  
Old November 4th, 2006, 01:09 AM
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Default Re: Turn 16

Well - no - I just got a looooong list of scouts that tried to take over my provinces. In once case, they even succeeded ;-)

BTW, you tripple bless F9W9S9 eagle warriors are really scary.
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