|
|
|
|
|
November 8th, 2007, 06:23 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Desperate thread hi-jack
Digress - _three_ further mod nations - don't forget the Tomb Kings!
|
November 8th, 2007, 02:07 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Desperate thread hi-jack
Curses. Looks like I'm getting kicked off this computer for today :/. Bob, do you want to reschedule or find another opponent?
|
November 8th, 2007, 02:23 PM
|
BANNED USER
|
|
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Why Kailasa, Bandar Log, and Patala NEVER WIN
If you gave the Markata stealth that would fix it. Give them a flier, that fixes it. Nations need Anti-Raid power. Stealth troops do it. Fliers do it. PD does it.
Main-line mage backed battle forces should smash any PD flat. But we aren't talking "main-line". We are talking non-castle, and cheap at that.
|
November 8th, 2007, 02:24 PM
|
BANNED USER
|
|
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Desperate thread hi-jack
Tomorrow, an hour later than right now, is fine. But really, send me a time and I'll see if I can play it then.
|
November 8th, 2007, 02:27 PM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Desperate thread hi-jack
How is stealth good for Anti-Raiding?
Raiding, sure. Though Markata would be bad at that, too. Unless you used them in huge numbers, which makes it hard to sneak...
|
November 8th, 2007, 02:44 PM
|
Captain
|
|
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
|
|
Re: Desperate thread hi-jack
Or, I can play in 2 hours if you still are willing to test the bandar vs ulm theory.
|
November 8th, 2007, 05:41 PM
|
|
First Lieutenant
|
|
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
|
|
Re: Desperate thread hi-jack
At last, a MA thread complaining about some nation other than Ulm.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
|
November 8th, 2007, 05:59 PM
|
|
Major
|
|
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
|
|
Re: Desperate thread hi-jack
Believe it or not, if Bandar doesn't have elephants (a rather broken unit anyway), I think MA Ulm has a very strong chance of winning the matchup.
Also, I think Lord_Bob is making a different claim than what some people think. Essentially, if you look at it as IF Monkey nations had better PD, they would win MORE games. It doesn't look as properly constructed.
|
November 8th, 2007, 06:34 PM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Desperate thread hi-jack
Well yeah, but that's pretty much a truism.
If X had better Y, they would win more games. Isn't that true for any X and Y? (Though some things might be so trivial as to have no effect.)
|
November 8th, 2007, 07:16 PM
|
BANNED USER
|
|
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Desperate thread hi-jack
Ok, let's take a basic scenario. You have main armies, each on the edge of the the nations border. Both can attack two different provinces of the other player. The player that is playing T'ien Ch'i buys 55 gold worth of PD in his two bordering provinces(a 400 gold army each) and then rushes one of the Patala provinces. The two worst cases for Patala are if Patala hops to the side and T'ien Ch'i charges, T'ien Ch'i takes a Patala province, and Patala takes nothing. If T'ien Ch'i attacks the other province, while Patala charges, then Patala still must face the 400 gold army, while T'ien Ch'i is unharmed by the Patala PD. Worse, now T'ien Ch'i's main army can now attack significantly deeper into Patala than Patala's main army can move to block. Every 15 soldier force broken off siezes a province, builds 10 PD(400 gold worth of soldiers) and then rejoins the main army the turn after. Should Patala break up it's soldiers to attack these province.. oh wait, it can't, because it needs at least an 600 gold army to dispatch 55 gold worth of PD without more casualities than the PD is worth. Of course, it CAN do this, but it is loosing money at it. Meanwhile, T'ien Ch'i occassionally loses a 150 gold force... but deprives it's enemy of far more income than those 150 gold of soldiers are worth. The best case that can happen for Patala is that it guesses right, but doesn't have to face T'ien Ch'i's main army with 400+ gold of PD tacked on. Basically, this will only happen 37.5% of the time. Of course, T'ien Ch'i can still win that fight.
Or T'ien Ch'i can send out a 150 gold raiding force, and sit in the province it is in, hoping to be attacked with the Dominion bonus it has and 400 gold of PD. If Patala fails to hop to the side, the next turn T'ien Ch'i's main army joins the raiding force... and maybe T'ien Ch'i buys a ridiclious amount of PD hoping that Patala attacks and maybe not.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|