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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

View Poll Results: Pick your ERA !
EA 3 21.43%
MA 5 35.71%
LA 5 35.71%
Multi Era 1 7.14%
Voters: 14. You may not vote on this poll

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  #151  
Old February 25th, 2013, 03:25 PM
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Bullock Bullock is offline
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Default Re: Time for a Slaughter - LA - Running

What a slaughter EH ... I had nothing scripted, and wasnt expecting that.

And the result seems even worse than what have been recorded. You stole me a Zmey ? You haven't lost any Queen ?

What a tough blow

But very nice move, well played.
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  #152  
Old February 26th, 2013, 09:45 AM

Evilhomer Evilhomer is offline
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Default Re: Time for a Slaughter - LA - Running

Yeah I was waiting for that big army to move out actually. To answer your question I lost no airqueens, but one of the Rudras got infected with disease + 20% hp loss - probably from that Plauge lord. Initially that fight gave me some fright since I scripted one of the airqueens to cast wratful skies, but it did not want to cast it for some reason.

I feel it was due payback for all those soul slays and mind hunts that has succeded way to often

on another topic I will be travelling tomorrow so if possible could we have another 24h?

-EH
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  #153  
Old February 26th, 2013, 01:08 PM
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Default Re: Time for a Slaughter - LA - Running

Still, the fact that there is so many discrepancies between the record and the report is utterly frustrating.

And concerning soul slay & Mind hunt. If i remember well, i saw only one lucky soul slay on a water queen and only one successful mind hunt after like 5 tries on a lonely grendel. So now you owe me lol or at least we are even ^^.Not to mention your summoned earth elemental who are always reaching my cap only mage in the middle of 10 common mages. And anyway i'm lonely versus 3 so it sounds fair for the luck to be on my side.

Btw timer increased by 24h for this turn.
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  #154  
Old February 26th, 2013, 01:43 PM
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Default Re: Time for a Slaughter - LA - Running

If it makes you feel any better, I continue to stick it to the monkeys every time they storm my capitol.

Still fighting the good fight over in Pangaea
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  #155  
Old February 26th, 2013, 02:00 PM
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Default Re: Time for a Slaughter - LA - Running

Apologies FAJ i forgot you while counting but not on the field Well played, i saw you repelling Patala, it was nice.

I'll do my best to come back asap if not too late.

Death to the monkeys !
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  #156  
Old March 1st, 2013, 07:29 AM

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Default Re: Time for a Slaughter - LA - Running

Sorry could I have another 12 h to do my turn. Thanks
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  #157  
Old March 1st, 2013, 08:24 AM
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Default Re: Time for a Slaughter - LA - Running

Np, its done
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  #158  
Old March 1st, 2013, 10:57 AM

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Default Re: Time for a Slaughter - LA - Running

Bull - any chance you could let my Grendels out of the Inferno soon? Vacations in warm locations are all well and good, but they've been gone so long that this is getting ridiculous!
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  #159  
Old March 1st, 2013, 11:04 AM
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Bullock Bullock is offline
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Default Re: Time for a Slaughter - LA - Running

Quote:
Originally Posted by starcryst View Post
Bull - any chance you could let my Grendels out of the Inferno soon? Vacations in warm locations are all well and good, but they've been gone so long that this is getting ridiculous!
You mean why is there still so many grendel running freely in your green pasture.

Btw i'm curious how many did come back ?

I saw the one who's wreaking havoc in ulm's land. Also i guess one named Ecus. Is that all ? If so 2 is still a descent number ^^

Do you enjoy seeing them fighting in the abyss ?
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  #160  
Old March 1st, 2013, 11:17 AM

starcryst starcryst is offline
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Default Re: Time for a Slaughter - LA - Running

Only 1 has come back from the Abyss. There are 4 Grendels and a Treant still up there, including both of my teleporting Grens.

Watching them fight is interesting, especially the one that's got the Sickle, but they need to come home now!

BTW - is the national mage you use to cast that spell cap only or can you recruit him anywhere?
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