.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #151  
Old June 13th, 2023, 01:27 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Re: SCENARIOS!

NEVER heard the "null" sound during scenario creation tests.
ONLY that there seemed to no sound when the mini-drones advanced (Maybe because they were advancing hex-by-hex?) but normal drone sound (i.e. 19) when they fled (multiple hexes).
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #152  
Old June 13th, 2023, 02:33 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,488
Thanks: 3,957
Thanked 5,691 Times in 2,811 Posts
DRG will become famous soon enough
Default Re: SCENARIOS!

The only way to know what you are hearing is for you to test every sound then tell me which it is because what I am hearing when I hear anything is the normal drone sound FX

Start with Drone19.WAV..... is that what you hear ?
Next try Null.WAV.. is that it ?

Null certainly fits the description of what the two of you were telling me you heard

If it's neither of those then start and the beginning and run every effect until you find the one you hear and then we can trace it back in the code

If I advance a mini drone I hear Drone19.WAV
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #153  
Old June 13th, 2023, 05:00 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,488
Thanks: 3,957
Thanked 5,691 Times in 2,811 Posts
DRG will become famous soon enough
Default Re: SCENARIOS!

Quote:
Originally Posted by Karagin View Post
US Army and getting touched. The small drones swarmed around some of the dug infantry, got shot at then pulled back; the zap laser gun sound happen on one when the computer pulled it back right before its turn end it.

Go to Game Data / Sounds and click on Null.WAV and tell me if that is the "zap laser gun sound" you are hearing
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #154  
Old June 13th, 2023, 05:48 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Re: SCENARIOS!

Quote:
Originally Posted by DRG View Post
Go to Game Data / Sounds and click on Null.WAV and tell me if that is the "zap laser gun sound" you are hearing
Null.WAV is definitely the the laser gun.
NEVER heard it during my scenario building/testing.

Again ... the only oddity I'm commenting on is a lack of movement sound when the mini-drones advance. Presumably hex-by-hex. Apparently a one hex advance isn't triggering the movement sound to play. Not a big deal, but perhaps worth noting.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
The Following User Says Thank You to Suhiir For This Useful Post:
  #155  
Old June 13th, 2023, 08:23 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Re: SCENARIOS!

Quote:
Originally Posted by DRG View Post
Quote:
Originally Posted by Karagin View Post
US Army and getting touched. The small drones swarmed around some of the dug infantry, got shot at then pulled back; the zap laser gun sound happen on one when the computer pulled it back right before its turn end it.

Go to Game Data / Sounds and click on Null.WAV and tell me if that is the "zap laser gun sound" you are hearing

Yes, that is the sound I heard.
Reply With Quote
  #156  
Old June 13th, 2023, 08:24 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Re: SCENARIOS!

I check the INI file and listed the Drone sounds as the Drone19 sounds and the Sound folder has that file in there and it plays when I click one it.
Reply With Quote
  #157  
Old June 13th, 2023, 10:04 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,488
Thanks: 3,957
Thanked 5,691 Times in 2,811 Posts
DRG will become famous soon enough
Default Re: SCENARIOS!

OK. We have established that we have a mystery to be aware of

I needed to know for sure you were hearing what I thought you were hearing but to add to the joy Suhiir built it and has never heard it and was commenting that the drone sound was not being heard in an advance. You say you heard NULL when a drone retreated. I have seen one(1) drone survive ground fire and retreat. On that one occasion what I heard was the drone sound FX, not Null

If anyone else hears NULL.WAV while using a light drone let us know and if you can get a save game that repeats it all the better
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #158  
Old June 14th, 2023, 08:30 AM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Re: SCENARIOS!

If I get it again, I will save it as separate save and forward it on.

Also, I am thrilled to report a P47 took out one of the Alien super tanks. So crazy Null Sound FX or not, that was a great moment in this insane battle. Plus, both P47s managed not to get hit by Stinger SAMs. Good times.
Reply With Quote
The Following 2 Users Say Thank You to Karagin For This Useful Post:
  #159  
Old June 14th, 2023, 02:04 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,488
Thanks: 3,957
Thanked 5,691 Times in 2,811 Posts
DRG will become famous soon enough
Default Re: SCENARIOS!

There are times with this game that stick with you. I have clear and vivid memories of having my A$$ handed to me in chunks by the AI in an SP1 campaign as the Germans. My carefully built-up core was absolutely savaged by " THE AI AIRSTRIKE FROM HELL" in a January 1945 battle. I have never seen such a concentration of AI air do that much damage before or since and that happened before SP2 was released so we are reaching way back
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #160  
Old June 14th, 2023, 07:53 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Re: SCENARIOS!

Quote:
Originally Posted by DRG View Post
There are times with this game that stick with you. I have clear and vivid memories of having my A$$ handed to me in chunks by the AI in an SP1 campaign as the Germans. My carefully built-up core was absolutely savaged by " THE AI AIRSTRIKE FROM HELL" in a January 1945 battle. I have never seen such a concentration of AI air do that much damage before or since and that happened before SP2 was released so we are reaching way back
Seen the AI do things smart before with heliborne infantry in a generated battle; it actually skirted the main fighting and hit my rear, catching me off guard; I didn't know it had the force. After that, I was a bit more careful of the AI, which was SP2. This game system has always been a big hit with me, and the stuff you and Andy have done has made it a lot better.

Always fun moments in this game, and sometimes frustration as well. Looking forward to more.
Reply With Quote
The Following User Says Thank You to Karagin For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.