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June 5th, 2009, 02:33 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: New game - The Art of War, Fight!
If anybody else have problems with their turns - PM me, meanwhile I'll contact llamabeast.
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June 6th, 2009, 01:49 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: New game - The Art of War, Fight!
I have no response from llama so far, and since strange things that happened to Executor have no critical consequences I suggest considering them a random event and continue the game as it is.
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June 10th, 2009, 11:22 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: New game - The Art of War, Fight!
I had requests from several people to increase hosting interval, as 24 hours isn't enough for them to do their turns. From now on it is 36 hours for a turn.
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June 15th, 2009, 05:06 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: New game - The Art of War, Fight!
Can I please just take this oppotunity to thank all the players in this game for making it a very enjoyable affair so far  It certainly makes for a very different game when you are playing against entirely unknown opponents, which is something I am finding to be a really great change to the way normal games usually play out. So 'Thank You' all for this.
And also thanks again to WingedDog for the selfless admin duties, which he is performing admirably at.
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June 15th, 2009, 05:20 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: New game - The Art of War, Fight!
I'm also enjoying it. In hindsight we should have requested every player keep a turn by turn diary, I'm sure it would be hilarious to read after the game what everyone thought was happening around them
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June 15th, 2009, 05:40 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: New game - The Art of War, Fight!
Quote:
Originally Posted by Dragar
In hindsight we should have requested every player keep a turn by turn diary, I'm sure it would be hilarious to read after the game what everyone thought was happening around them
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That would certainly have been a fun read
I know one thing I'm finding interesting is the conclusions I am trying to make with regards how strong the other nations are (player wise) from the battles I see.
Sees Player X do Y in a battle. "Hhhhmmmm, that doesn't look a good idea to me. Looks very odd to do that, so I don't think that's one of the better players. But then again he did win the fight, so maybe it was a good idea, I just didn't think it was. So is that a vet showing their class, or a non-vet making a mistake, but getting a lucky result. Aaarrggghh". Finding that to be really great food for my mind to chew over though 
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June 15th, 2009, 09:08 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: New game - The Art of War, Fight!
Well, I can't complain admining this game is incredibly hard. Everybody seem to be nice and disciplined, and if I'm not mistaken nobody gone AI so far, which is a good sign. 
I really like the concept of the game, though I prefer wraparound maps, as nations starting in the corner have the unfair advantage in my opinion.
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June 15th, 2009, 11:08 AM
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Private
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Join Date: Apr 2009
Location: Ontario, Canada
Posts: 45
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: New game - The Art of War, Fight!
Agreed with all of the above. I like the "Cold War" situation you get in with neighbours, amassing troops and waiting (or planning) for the inevitable attack.
The full out wars are pretty sweet too. Free advice to fellow noobs: taking undefended border provinces seems to anger other players and start wars. Who'd have thunk it?
Back to battle!
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June 15th, 2009, 11:18 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New game - The Art of War, Fight!
They were undefended probably because someone put armies back to not provoke you to give sign that he does not want war  Keeping armies on a border means "do not attack me, I am ready" or "they just sit there, you know, cleaning their weapons"
Anyway, Eriu is either Baalz or someone that read his guide  Looks almost as cool as in Epic Heroes II.
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June 15th, 2009, 11:41 AM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: New game - The Art of War, Fight!
Quote:
Originally Posted by Sambo
Free advice to fellow noobs: taking undefended border provinces seems to anger other players and start wars. Who'd have thunk it?
Back to battle!
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On the other hand if the other player takes an undefended border province, he angers you.  The war is difficult to avoid, especialy in war game. 
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