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December 27th, 2009, 08:43 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Aquamarine EA CBM Game Running
Lupus is back at the frosty helm of Neifelhiem so you may return to your regularly scheduled lamentations of the women. Have fun guys!
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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December 28th, 2009, 08:41 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Aquamarine EA CBM Game Running
I need some delay too, please. (24h)
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December 30th, 2009, 01:29 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Aquamarine EA CBM Game Running
Quote:
Originally Posted by Fantomen
Can I have a delay until tuesday night?
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sorry, did not see your request
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January 1st, 2010, 08:02 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Aquamarine EA CBM Game Running
ok, i have set the game back to 48h timer.
p.s. i am finally death, fighting fomoria, ctis and marveni at the same time in the end was too much for yomi. So now would be the time for someone else to take over as admin, especially as i will be away for 5 weeks starting the 14. january.
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January 2nd, 2010, 03:54 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Aquamarine EA CBM Game Running
I think I can take the admining, I never did it with llamaserver game but I hosted some ordinary PBEM games in past years. I check the forums at least every 10 hours so I hope there will be no problems with missed delay requests. Also I don't know other players' opinion but I prefer to move to 72h schedule instead of 48.
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January 4th, 2010, 03:15 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Aquamarine EA CBM Game Running
Thanks for setting up the game and adminning, Hadrian!
I dunno about 72h. I could certainly use that time, however every 72h game I've been in the players have lost interest rapidly after going to that timing. Seems to me that beyond 48hrs people stop thinking about the game.
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January 5th, 2010, 05:50 PM
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Private
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Join Date: Aug 2009
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Aquamarine EA CBM Game Running
My apologies, because I know this goes against the Player's Pledge, but could someone switch Tir Na Nog to AI? There's nothing I can do; I'm stuck in a single fort besieged by a hero I can't beat, but because it's just the single hero, he can't do any damage to the walls. So all I do is load the turn and send it back.
Thanks.
And apologies to those who have sent me PMs; there was an illness and then death in my family, and it's made things a bit difficult for the past few months.
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January 6th, 2010, 03:50 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Aquamarine EA CBM Game Running
No one would blame you for going AI in that situation.
You can do it yourself, just go to options>become computer controlled and send the turn in.
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Voice of ***** and her spicy crew!
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January 6th, 2010, 05:00 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Aquamarine EA CBM Game Running
I received the admin pass so now you can direct admin requests to me So what other players think about 72h? We have only 2 votes so far.
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January 6th, 2010, 04:00 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Aquamarine EA CBM Game Running
Sounds good to me.
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Voice of ***** and her spicy crew!
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