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  #151  
Old November 23rd, 2009, 05:26 AM
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Yskonyn Yskonyn is offline
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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Status report Caelum:

As everyone can see our empire still has only a few provinces and I find it hard to set myself some priorities in getting the Empire off the ground.
My lands are surrounded by quite large bands of Independents. After having lost half of my initial army to a group of bandits I have become hesitant to attack any others, but this hampers my expansion greatly.
Furthermore Caelum is hampered by a bottleneck along the river; the only way to trek NE is to cross the bridge in my SW province.

Our soldiers are tiny. They are size three and this fact alone hampers my infantry, so I've resorted to getting War Mammoths ready. We are now looking for a good balance to setup a raiding party to squash the rebels...

Trade is pogression and we've made contact with a few other empires.
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  #152  
Old November 23rd, 2009, 09:37 AM

Immaculate Immaculate is offline
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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Have we decided what we will be doing over thanksgiving? I would like to just ask for an extension. I know that grudgebringer also mentioned he would appreciate one (in another thread). Can we get the moderator to make a ruling on whether we will need to find subs or whether we can take a 4-day break?

I would really appreciate a break for the holiday? Or at least put the hosting on a much larger time scale and IF i can play, i will but if i cannot, i won't have to worrying about a series of stales.
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  #153  
Old November 23rd, 2009, 02:05 PM
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GrudgeBringer GrudgeBringer is offline
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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

I think if we can get a turn in Weds (if that works) then we should just extend to Monday (give everyone a chance to get bqck in town and do the next turn).

There are too many people who have seconded and third ect wanting an extension that we need to put it in stone...soon.

I'm sure he will figure something out quickly.
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  #154  
Old November 23rd, 2009, 03:52 PM
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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Just for my record, when is Thanksgiving? Coming wednesday? We don't have that here.
If so I suggest we turn in this turn and hopefully the next, then we freeze until monday.
But please, everyone, promise you will not bail out! *sad manipulative face*

It will give me some time to sink my teeth in the manual properly, as well.
Also does it give me time to devise a plan to bring each and everyone of you down eventually. *chuckles*
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  #155  
Old November 23rd, 2009, 04:15 PM

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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Thursday November 26th to 29th inclusive.

If you put the turn lengths to 100 hours or something silly in the next few days that would be awesome (and return them to whatever they are afterwards). That way if we can get our turns in, we can progress but if we can't, we don't stale.

Thanks.
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  #156  
Old November 23rd, 2009, 04:22 PM

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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Strange ... I submitted my turn ( 8 ), got the confirmation mail from the Llamaserver twenty minutes ago, but this is not displayed on the web page ... The turn number has changed to 9, though ...

I hope it will get properly processed ...

Edit : It seems to have processed. I'm a bit surprised that Niefelheim has already submitted his turn, while I have'nt even received mine from the server, though

Last edited by Louppatient; November 23rd, 2009 at 04:36 PM..
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  #157  
Old November 23rd, 2009, 07:45 PM
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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Good to hear Louppatient. If you run into trouble, let me know and I'll see if it can be fixed.

Ok people, its time to enter hibernation. Turn limit has been upped to 100hrs for the time being.
This does NOT mean the game is frozen, it will still host after 100 hours if you didn't send in your turn, but hopefully it allows ample time for everyone to play their turn in these busy days.

Have a GREAT Thanksgiving!
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  #158  
Old November 24th, 2009, 01:38 AM
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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Quote:
Originally Posted by Quitti View Post
If you want to have a sent mail to be saved, you'll have to tick the "save a copy of this mail to the sent mail folder" when sending a PM. I don't know if it can be defaulted to yes, but I rarely keep backups of what I've sent to others, since my mail folder is full to the brim anyway (actually, time to clean it up again I suppose...)
You know, I thought I was doing that. When you preview it removes the check though. Got it now.

If anyone saved my first diplo messages and can forward them back to me, I'd appreciate it. I don't know if I'll try a real AAR or not, but if I do it will help.

I also appreciate the relaxed schedule this week. I will get in as many turns as possible, but it's nice not to have to worry about it
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  #159  
Old November 24th, 2009, 08:08 PM

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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

IC
Proud and mighty Helheim, guardians of the gates of tartarus, those who have hung their mortal selves so that they might know the secrets of death itself wish to know the strength and hidden secrets of the earth itself.
Should you have the very essence of the earth (earth gems), we would trade for them.

OOC

We are trading for earth gems. We can provide air, death and nature gems.

Immac.
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  #160  
Old November 25th, 2009, 05:45 PM
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Default Re: RUNNING: First Newbie game, let's discuss how we proceed here

Caelum im not very familiar with your units, but I do know many of them are flying, if not all. If that's so, you shouldn't need to worry about crossing any bridges or be bound by a river. Just fly over it, you can pick and choose the weakest indies in the area because you can fly all over the place.
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