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February 10th, 2004, 05:54 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Thanked 14 Times in 12 Posts
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Re: STM "Final v1.7.5" Discussion
The Breen have been mentioned to use cloaking devices in the series.
The bussard/ramscoop could be reconciled.
Nah, master computer is fun. What was that episode of TOS with the M5 computer that goes berserk and destroys another ship?
Not sure about the supply issue.
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February 10th, 2004, 04:53 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by userx:
quote: Originally posted by DeadZone:
Just to let you guys know, Ive released a scenario for the mod called Survival
You can d/l it here
Quick overview
You are the Federation, you must overcome all threats and lead the feds to victory
All comments are welcome (as long as they are constructive ), to prevent flooding this thread wit it, I suggest you comment over at my site (where its hosted), you dont need to sign up too post
DeadZone
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I'm getting "access violations" as the warp points look like asteriod fields. What Version of the mod did you use? Im using 1.51
Let me know if anyone else is getting this error
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February 10th, 2004, 06:33 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: STM "Final v1.7.5" Discussion
TNZ Master Computers can be turned off at game set up. If you look back through the revision history you will see when we took them out, then added them back in by overwhelming demand.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 10th, 2004, 07:19 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by DeadZone:
quote: Originally posted by userx:
I'm getting "access violations" as the warp points look like asteriod fields. What Version of the mod did you use?
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Im using 1.51
Let me know if anyone else is getting this error You guys are using different SectType.txt files. Deadzone, did you create this with the non-fixed 1.5.1? With the stock SectType.txt file or the FQM Deluxe one of the fix? Userx, which are you using?
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February 10th, 2004, 09:02 PM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
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Re: STM "Final v1.7.5" Discussion
I don't know if the original STM game using 1.35 is still being played? If it is I have lost my link to the site where I can get my next turn.
Any one else getting a barrage of these stupid computer viruses.? I think I receive about 10 to 15 a day. When are they going to pass a law that makes the creaters of these nasties to be allowed a public lynching? 
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February 11th, 2004, 12:12 AM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by DeadZone:
quote: Originally posted by userx:
I'm getting "access violations" as the warp points look like asteriod fields. What Version of the mod did you use?
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Im using 1.51
Let me know if anyone else is getting this error You guys are using different SectType.txt files. Deadzone, did you create this with the non-fixed 1.5.1? With the stock SectType.txt file or the FQM Deluxe one of the fix? Userx, which are you using? Its my end, I will update it when I can
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February 11th, 2004, 12:18 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: STM "Final v1.7.5" Discussion
Looking forward to that update.
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February 11th, 2004, 12:39 AM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: STM "Final v1.7.5" Discussion
Atrocities, I just got your message below now on the 11th, don't kill my empire! I thought we had till tonight to get turns in....I'm doing it as soon as I can get the turn downloaded... (I seem to be having trouble downloading using Opera ever since I installed the latest MS patch...what a surprise there...)
Feb 9, 2004 9:04:14 PM EST (Posted by atrocities): I will process the turn for this game in one day. If you do not wish to play the game please email me so I can kill your empire. If you do not email me by tomorrow, and your turn is not uploaded, I will kill your empire in order to keep the game going smoothly. Thanks.
Thanks,
Alarik
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February 11th, 2004, 12:51 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: STM "Final v1.7.5" Discussion
 thanks man, don't worry I no kill off empire. I would like Jimbob to play his turn though for one of our games. If I no hear from him soon, I will be forced to kill of his empire. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 11th, 2004, 12:53 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Tnarg:
I don't know if the original STM game using 1.35 is still being played? If it is I have lost my link to the site where I can get my next turn.
Any one else getting a barrage of these stupid computer viruses.? I think I receive about 10 to 15 a day. When are they going to pass a law that makes the creaters of these nasties to be allowed a public lynching?
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The game is still going strong.
www.astmod.com/games/stm and yes I too am getting about 30 or so day in emails.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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