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  #1641  
Old September 30th, 2002, 06:05 AM
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Default Re: Babylon 5 Mod

IF: I usually use 2000 myself against the AI *shrug* whatever everybody wants.

This be the 1st PBW (or PBEM) I have played SEIV...

me just waiting for Val to give word on the update/latest Version before going forward...

[ September 30, 2002, 05:06: Message edited by: pathfinder ]
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  #1642  
Old September 30th, 2002, 07:28 AM

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Default Re: Babylon 5 Mod

Seeing as I've only ever played solo before, I've been trying to work out what kind of mind set would be best for facing other humans. In my current game I've gone for massive production capability - I've got 100 Space Yard 3 space stations scattered through out my empire (playing as Centauri) in addition to my planetary yards. Just how high is the attrition rate in a proper game?
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  #1643  
Old September 30th, 2002, 08:44 AM
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Default Re: Babylon 5 Mod

I prefer 2000 racial points myself. I leave that final decision to yopu.

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  #1644  
Old September 30th, 2002, 09:29 PM
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Default Re: Babylon 5 Mod

Re:
Quote:
Just how high is the attrition rate in a proper game?
Everyone is going to be very nice to each other , happily going about exploring and making trade and research agreements in order to advance up the tech tree . Then after spending two weeks travelling to that prime huge pleasant planet you found that no one else new about just to find some sod's planted his flag on it , you'll go nuts and declare war on the next ship that crosses your path....

[ September 30, 2002, 20:36: Message edited by: Nomor ]
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  #1645  
Old September 30th, 2002, 09:32 PM
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Default Re: Babylon 5 Mod

Hey Dead Meat, let's make the attrition rate of ships really, really high in this game. j/k
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  #1646  
Old September 30th, 2002, 09:43 PM

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Default Re: Babylon 5 Mod

What do you mean just joking? You may be, but I'm not. Just wait till I get my Shadow fighters with their nice new shiny slicers.We will see how many of your "ships" it will take to kill me off. Attrition will be something that you won't allow spoken on your homeworld (if its still their).
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  #1647  
Old September 30th, 2002, 09:51 PM
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Default Re: Babylon 5 Mod

Well... I don't know what weapons my fighters will have at this point , but I am sure that they will kick your petty little slicer beam butts.
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  #1648  
Old October 1st, 2002, 02:10 AM
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Default Re: Babylon 5 Mod

Got my shipment of background materials for B5 from AoG today...interesting
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  #1649  
Old October 1st, 2002, 07:01 AM

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Default Re: Babylon 5 Mod

That may be well and good for you as the Vorlon's - but as the Gaim I'm not looking forward to encountering ANY hostile Ancient race fighters
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  #1650  
Old October 1st, 2002, 07:27 AM

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Default Re: Babylon 5 Mod

AGoetz: Then perhaps you should join the Dark.....er Shadow side.
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