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  #1651  
Old March 21st, 2008, 01:03 PM
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Default Re: Bug thread

Not enough information in that to make any definite pronouncements, unfortunately. I've never heard of that problem with anyone else.
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  #1652  
Old March 21st, 2008, 02:18 PM
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Default Re: Bug thread

Quote:
Weryl said:
I recently installed dom3 on a toshiba satellite laptop running winxp and everything was fine at the beginning. a few days ago dom3 started mixing all the keys on my keyboard (replaces 'a' by 'q', ';' by 'm', etc) and I can't use most hotkeys. Nothing else's wrong with my laptop though, i didnt install anything since then and everything's fine in any other program.
Probably, you just pressed CapsLock
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  #1653  
Old March 21st, 2008, 04:09 PM
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Default Re: Bug thread

IA : Bean sidhe (or perhaps any stealthy mage discovered in the patrol phase or any lone mage with level 1 paths and 3 gems) seem to not be weighted correctly. My army with about 400 troops and 40 mages didn't considered a lone bean sidhe discovered in patrol phase too weak to avoid to waste gems. Even after her was soul slayed by one of the first mages, the full round one script was followed by all (= about 25 gems of diverse mass spell).
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  #1654  
Old March 21st, 2008, 05:11 PM

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Default Re: Bug thread

Weryl, that sounds like you'd have turned your keyboard into French mode (or back). That area has this "awerty" layout instead of qwerty, and it also does some funny stuff with letter 'm'. IIRC.
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  #1655  
Old March 21st, 2008, 06:14 PM
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Default Re: Bug thread

Ver 3.15 multiplayer. Just received this message:
"message from host:
Ulm had an unexplanable increase in weath this turn. This could be caused by cheating"

Now since I am hosting AND playing LA Ulm, I am pretty sure I am not cheating myself.

My income has not in fact gone up much at all. All I noticed was a random event that discovered increased tax revenues by 20 gold.

"An unexpected even has occurred in Garilon. Copper deposits have been found and a new mine is being built. Tax rewvenues have been permanently increased by 20 pounds of gold."
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  #1656  
Old March 21st, 2008, 08:09 PM
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Default Re: Bug thread

Quote:
stecal said:
Ver 3.15 multiplayer. Just received this message:
"message from host:
Ulm had an unexplanable increase in weath this turn. This could be caused by cheating"
Alchemy has sometimes reported similar problems when you've stacked enough multipliers on it (alchemist and Alchemist's stone, for example), and I think it can also happen if you cancel recruitment in some rare cases (I think it had to do with the province in question being besieged).
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  #1657  
Old March 23rd, 2008, 10:28 AM
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Default Re: Bug thread

Variation on a theme...Affliction (missing arm) and item slots:

Warenharis is missing an Arm. No big thing, gave him a single handed weapon and soldiered on. All other slots and items (just his original gear) were in place.

Gave him new armor. Evidently he put it on over his original gear. Now wearing Black Steel Full Plate AND a Scale Mail Hauberk. Helmet now gone, however...

The encumbrance values stacked, as did the body protection. With this rig he has zero head protection, but 35 body!

Head slot still exists, but I have no Helmet to check it with. Will build one this turn just to see if that 'fixes' the issue.

Worthy Heroes mod, game FruitBat on llamabeast's server.
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  #1658  
Old March 23rd, 2008, 12:05 PM
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Default Re: Bug thread

Post the bloody turn file ASAP! We need examples of this, as it rarely happens! And I'd like to have the turn file for the next one as well. Thanks!
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  #1659  
Old March 23rd, 2008, 12:42 PM
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Default Re: Bug thread

Warenharis and the armor are in Province 51. At the start of the turn the Black Steel Full Plate was on an Ulmish commander, same area.

Happy to send where to whomever you want me to. I'll save this .trn file in a separate folder for posterity.
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  #1660  
Old March 23rd, 2008, 01:05 PM
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Default Re: Bug thread

Send the trn file to info at illwinter dot com. The following one as well. Include a thorough but clear description of what happened, what you did and what resulted from it. That will allow Johan to take a good look at the item slot behavior and the underlying causes. Especially if the problem is interesting from a coding/problem solving point of view, it might get quick attention.
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