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January 9th, 2006, 01:45 AM
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Major General
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Join Date: Oct 2002
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Re: OT: Narf has gone looney and wants to GM.
Yes, yes they do. Crafting, too.
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January 9th, 2006, 02:35 PM
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Major General
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Re: OT: Narf has gone looney and wants to GM.
Starting a website for the roleplaying group, so that we have a place to upload logs and stuff. So, feel free to give suggestions and stuff.
And we need a name for it. I don't think we really have a name for our roleplaying group yet.
And maybe we can get fourms for it.
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January 9th, 2006, 03:32 PM
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Sergeant
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Join Date: Sep 2005
Location: Corvallis, OR, USA
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Re: OT: Narf has gone looney and wants to GM.
Don't we already have a website and forums right here?
As for our name... Dynamically Allocated Human-Fantasy Character Liason System. DAHFCL.
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January 9th, 2006, 06:18 PM
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Major General
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Re: OT: Narf has gone looney and wants to GM.
Yeah. But it's... borish? And it's not OUR fourms and website. We're just piggybacking at the moment.
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January 12th, 2006, 09:10 PM
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Sergeant
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Re: OT: Narf has gone looney and wants to GM.
A friend of mine wanted to join the game, he was thinking of playing a druid. What would everyone think?
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January 12th, 2006, 09:47 PM
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Re: OT: Narf has gone looney and wants to GM.
The more, the merrier.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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January 13th, 2006, 03:16 PM
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Re: OT: Narf has gone looney and wants to GM.
Oh, Jack? I think you keep forgetting that silver dragons are LAWFUL good, not CHAOTIC good. Several times in the logs you refer to silver dragons as being chaotic.
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January 13th, 2006, 08:22 PM
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Sergeant
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Re: OT: Narf has gone looney and wants to GM.
Though I'm fuzzy on how this works, would Kibin really start becoming lawful just because of a little species change?
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January 13th, 2006, 08:59 PM
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Shrapnel Fanatic
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Re: OT: Narf has gone looney and wants to GM.
Hmm...What sort of equipment would be usefull for a swashbuckler/Duelist?
(Yes, I know. Rapier.)
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January 13th, 2006, 09:32 PM
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Major
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Re: OT: Narf has gone looney and wants to GM.
Well, seeing as several of your abilities don't function when you're wearing armor, I'd suggest Bracers of Armor to make up for the lack. With 16th level starting wealth (I'm assuming that's what you have to work with) of 260000 gp, I'd say go ahead and get the maximum, +8 Bracers of Armor. +6 Headband of Intellect, too, to power up Insightful Strike and Canny Defense. Hmm, that leaves enough for a +5 Holy Ghost Touch rapier  . But, I don't think you should really spend that much (128k) on a single item even if Jack would allow it.
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