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  #161  
Old June 7th, 2004, 12:31 AM
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Default Re: PBW status

Quote:
Originally posted by Ruatha:
hopefully we will end with these long passes within a year or two, one good thing that comes from the EU.
I'm not an EU fan, but I definitely agree on this one. Really silly to expect such superhuman capacities from a doctor, it's neither good for the doctors nor for the patients - and still, only few people consider it abnormal when doctors are working without sleep for such a long time while any truck driver doing so would be thrown into jail for doing this.
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  #162  
Old June 7th, 2004, 02:53 AM
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Default Re: PBW status

What is it coded in?
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  #163  
Old June 7th, 2004, 10:21 AM

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Default Re: PBW status

I'm willing to help. I'm more of an IT generalist than a programmer, but I get to play around with scripting every now and then.

In fact, there are an awful lot of us who do or can program, who might be able to contribute to dealing with this. PBW or something similar is and will be central to this community of Online SEIV players. How much fun is SEV going to be if PBW is no longer working and it becomes hard to find a multi-player game?

Perhaps we need to get organised.

Mark
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  #164  
Old June 7th, 2004, 12:05 PM
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Default Re: PBW status

Quote:
Originally posted by Mark the Merciful:
I'm willing to help. I'm more of an IT generalist than a programmer, but I get to play around with scripting every now and then.

In fact, there are an awful lot of us who do or can program, who might be able to contribute to dealing with this. PBW or something similar is and will be central to this community of Online SEIV players. How much fun is SEV going to be if PBW is no longer working and it becomes hard to find a multi-player game?

Perhaps we need to get organised.

Mark
full agreement. we should found an "developer" community of PBW (or make the source "open"). If i get the access to the code, i'll help.

counter-arguments ???
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  #165  
Old June 7th, 2004, 12:07 PM

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Default Re: PBW status

dito!
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  #166  
Old June 7th, 2004, 12:23 PM
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Default Re: PBW status

Double ditto.

I'm not really working in the field right now (i.e. I don't have a job), but I do have a B.S. in Computer Science. I can work in Perl (which is made for this kind of stuff), C++, or Pascal.

Let me know if I can be of some help.
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  #167  
Old June 7th, 2004, 12:26 PM
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Default Re: PBW status

If we can agree to a decent langauge (like PHP, maybe with Javascript), count me in. C++ is really not something for an amateur multi-developer project, and I only know little of Pearl, preferring PHP.
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  #168  
Old June 7th, 2004, 12:43 PM
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Default Re: PBW status

Hmmm. I've never been exposed to PHP. The good thing about Perl is that you can embed the HTML right in the script, and get data from the webpage in a single application. It's a very powerful language. If you've seen it, you know that the syntax is very close to C++.

Something like the Forums shouldn't be horribly complicated to implement. (famous Last words )
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  #169  
Old June 7th, 2004, 06:41 PM
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Default Re: PBW status

Quote:
Originally posted by Cipher7071:
Hmmm. I've never been exposed to PHP. The good thing about Perl is that you can embed the HTML right in the script, and get data from the webpage in a single application. It's a very powerful language. If you've seen it, you know that the syntax is very close to C++.
PHP is a slightly more powerful language than Perl. It can definitely do anything that Perl can do, and is also similar in syntax to C++ (and Perl ).
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  #170  
Old June 7th, 2004, 07:08 PM
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Default Re: PBW status

The problem is going to be that all of the Languages can do what all of the Languages can do. Some just do parts easier than others.

IMHO I think C# is great for developers and Perl is a great language for SysAdmins to pick up on, I would personaly rate PHP/MySQL as being more built around the idea of making and managing web sites. The professional book crowd refer to them as LAMP or AMP (Linux, Apache, MySQL, PHP) and its getting hard to find a book now on just one without the others being included.

But thats just my opinion. Another way to go on this might be to find out who is willing to help and what their backgrounds are in. Better to go with the skills for something that 'works ok' than trying to shift into a 'better' language which bogs the project down?

It could also be modular. The part which handles the turn trasfers might work better in another language than the one that updates webpages. They should be able to operate with each other and have no problems.

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