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January 22nd, 2005, 07:27 AM
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Corporal
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Join Date: Sep 2004
Location: Denmark
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - European War
Quote:
Cainehill said:
I'm feeling the same way - can't remember what happened, starting to not care what does happen.
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I second that opinion. Though it seems to me that, with the exception of Mictlan, the turn are still coming in at a reasonable pace
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January 22nd, 2005, 12:37 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
Thanks: 0
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Re: MP Game - European War
Yeah, it's hard to maintain an interest when it is so slow. I'd be either for setting it to fixed schedule (48hrs?) or abandoning it...
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January 30th, 2005, 03:43 PM
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Sergeant
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Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
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Re: MP Game - European War
I'm happy to keep plugging away. But given that my current situation is not so good, I'm not going to shed any tears if the game is ended.
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February 7th, 2005, 02:35 PM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 566
Thanks: 0
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Re: MP Game - European War
Welp, I don't know what's happened, but as of turn 55, my empire has disappeared. All my units are gone, I got lots of battles with bad VCR headers, a few provinces seem to be under the control of R'lyeh and the game seems entirely fubared. Did this happen to anyone else?
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February 7th, 2005, 04:11 PM
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Corporal
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Join Date: Sep 2004
Location: Denmark
Posts: 63
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - European War
Quote:
Truper said:
Welp, I don't know what's happened, but as of turn 55, my empire has disappeared. All my units are gone, I got lots of battles with bad VCR headers, a few provinces seem to be under the control of R'lyeh and the game seems entirely fubared. Did this happen to anyone else?
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Don't know. I can't get through to the server
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February 7th, 2005, 11:18 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - European War
Quote:
Truper said:
Welp, I don't know what's happened, but as of turn 55, my empire has disappeared. All my units are gone, I got lots of battles with bad VCR headers, a few provinces seem to be under the control of R'lyeh and the game seems entirely fubared. Did this happen to anyone else?
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Ahhh... I thought you'd say it was C'tis fault
I can't even connect to the game, so I don't know what's happening
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February 8th, 2005, 03:37 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: MP Game - European War
Quote:
Truper said:
Welp, I don't know what's happened, but as of turn 55, my empire has disappeared. All my units are gone, I got lots of battles with bad VCR headers, a few provinces seem to be under the control of R'lyeh and the game seems entirely fubared. Did this happen to anyone else?
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Crap. It looks like there was a collision between the two games I'm running on this computer. I had a similar thing happen in a different game that I was playing in a long time ago. The games are probably not recoverable, and I apologize for not having a recent backup.
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February 9th, 2005, 08:36 PM
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Sergeant
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Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
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Re: MP Game - European War
Hmm. Well I guess that's it then?
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February 9th, 2005, 09:17 PM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 566
Thanks: 0
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Re: MP Game - European War
I guess it is.
Had the game gone on, I think it would have been C'tis'. I think we could have an interesting discussion over the relative usefulness of late game Death gems vs. all others.
I for one think Tartarian Gate should simply be removed from the game. [Dons flame-proof suit]. In a game about Pretenders, being able to chain-summon Pretender-class units just doesn't make much sense.
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February 10th, 2005, 12:02 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - European War
Quote:
Truper said:
I guess it is.
Had the game gone on, I think it would have been C'tis'.
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I think I agree
Quote:
Truper said:
I think we could have an interesting discussion over the relative usefulness of late game Death gems vs. all others.
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I think I agree here too death gems are good There's no hoarding method to get them though. So their usefullness is somewhat balanced by difficulty of obtaining them. And Well of Misery didn't have to stay that long. Can you say wonders of C'tis diplomacy?
Quote:
Truper said:
I for one think Tartarian Gate should simply be removed from the game. [Dons flame-proof suit]. In a game about Pretenders, being able to chain-summon Pretender-class units just doesn't make much sense.
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Tartarian Gate or Gift of Reason? Non-commander tartarians are not that dangerous. In another game I played, which lasted into the late game, Tartarians were the weapon of choice for everybody. Funny thing was a Wish-wars for The Chalice
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