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  #161  
Old January 17th, 2008, 12:11 AM
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Default Re: To save a kingdom

I'm buying earth gems.

I will give any other gem 1:1. Blood slaves and gold are negotiable.

Correspondence may be adressed directly to Knife Bright Insight, the True God who is again abroad in the world (rejoice!).
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  #162  
Old January 17th, 2008, 08:46 AM

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Default Re: To save a kingdom

Okay, I've switched the timer to 48 hours. As a side effect, the current turn will host 24 hours later, which will hopefully save Mictlan and Utgard from staling.
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  #163  
Old January 20th, 2008, 12:06 PM
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Default Re: To save a kingdom

Hi, my internet connection and router is working properly again.

Excuse me for not AI:ing. I could have told JK to do that form me when I had staled away a bit. I've been a bit occupied with school work and haven't thought about the game much after I was shut down. Sorry.
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  #164  
Old January 20th, 2008, 12:11 PM
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Default Re: To save a kingdom

Oh, well

I was just about to play my turn and go AI. Seems I was too late

Good luck to you all. I wasn't very useful in this game. Still I got some new ideas for LA abysia, so it was a useful game. I'll develop the slayer cult a bit further.
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  #165  
Old January 23rd, 2008, 08:40 PM

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Default Re: To save a kingdom

Wow, I've just noticed there are only 10 out of 19 nations left in the game!
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  #166  
Old January 27th, 2008, 12:56 AM

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Default Re: To save a kingdom

I have officially turned myself to AI. Good luck to everyone!
TC has beaten me.
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  #167  
Old January 27th, 2008, 03:16 AM

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Default A bounty on Pythium

For any that are interested, Pythium's forces are currently distracted up in the northern swampy corner, anyone bordering them might do well to look for new frontiers in that direction. As further incentive, a pot of 100 gems is offered to the first nation to capture Pythium's capital.
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  #168  
Old January 27th, 2008, 07:11 AM

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Default Re: A bounty on Pythium

Erm, is that a declaration of war?
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  #169  
Old January 30th, 2008, 02:54 PM

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Default Re: A bounty on Pythium

Just a notification for anyone interested in the bounty, upon consideration of the might of Mictlan, Pythium has reconsidered their warlike stance and signed a new peace treaty. Thus the bounty is rescinded.
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  #170  
Old January 30th, 2008, 05:32 PM
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Default Re: A bounty on Pythium

I want to put up the Forge, and I want it to stay up. I'll make a permanent alliance with anyone who'll give me a big pile of earth gems.

If you're the highest earth-gem bidder, I will:
* Forge up to 20 items for you per turn (that's the most I can send you) for -
- actual-cost-without-hammer + 1 gem of your choice
or
- actual-cost-with-hammer + 2 gems of your choice

The 1 or 2 gem costs will cover the use of a mage or hammer, which of course I have to pay. Artifacts are negotiable but I'm making the cheap/good ones already.

In addition, I would offer an essentially permanent NAP (you can back out any time you want but then I don't have to keep forging stuff for you).

I will keep this arrangement secret (if you like, which I assume you would) so that other players will not know you're benefiting from the forge - I'd keep it secret myself except that I can't.
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