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  #161  
Old July 26th, 2007, 08:10 PM

IndyPendant IndyPendant is offline
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Default Re: Chinchilla - Delay game?

Heh. First time I've done that without getting the "You killed our god! This war will never end, you bleeping bleepard!" message.

Had to watch the battle twice to confirm I'd done it, before I realized "Oh yeah. Not a computer player!" : )

Edit: And okay, I admit, maybe it's not turning out so "easy" as I expected. *ahem* But that will only make my ultimate victory all the sweeter!
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  #162  
Old July 26th, 2007, 08:59 PM
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Salamander8 Salamander8 is offline
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Default Re: Chinchilla - Delay game?

I've really played poorly too. I only started rallying after being attacked. I conquered too slowly early; too many turns wasted repositioning forces instead of taking indies; and the best one is that I went and cranked my home province taxes to 150 and then forgot to turn it back down even after I moved my patrolling forces out. I suddenly couldn't build any mages or troops at home and then saw why and that was a serious doh! moment. Ah well, still been fun.
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  #163  
Old July 27th, 2007, 02:41 AM

IndyPendant IndyPendant is offline
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Default Re: Chinchilla - Delay game?

I hear you.

I didn't recruit a researcher until turn 7. And I expanded too slowly as well. Waited too long to build my second castle. Went Drain 2. And mismanaged my Pretender a bit.

Still gonna take you out, though. ; )
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  #164  
Old July 27th, 2007, 09:53 AM
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Default Re: Chinchilla - Delay game?

We'll see about that.
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  #165  
Old July 27th, 2007, 01:14 PM

Chicanist Chicanist is offline
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Default Re: Chinchilla - Delay game?

Sorry for the late notice - I am going to be out of town this weekend. I will take turn 26, but can we delay the next turn until sometime on Monday?

thanks!
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  #166  
Old July 27th, 2007, 03:18 PM

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Default Re: Chinchilla - Delay game?

Quote:
Chicanist said:
Sorry for the late notice - I am going to be out of town this weekend. I will take turn 26, but can we delay the next turn until sometime on Monday?

thanks!
Ok, I'll delay it.
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  #167  
Old July 27th, 2007, 11:42 PM
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Default Re: Chinchilla - Delay game?

Fine by me.
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  #168  
Old August 1st, 2007, 01:26 AM

sum1lost sum1lost is offline
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Default Re: Chinchilla - Delay game?

Wow.

Something like 6 marshmasters, 4 lizard kings, and 200 troops versus an opposing army of 7 arch theurgs, a prophet, some random legate, and 200 troops.

Would you mind posting the battle in a few turns (5 or so), parcelt?
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  #169  
Old August 1st, 2007, 10:47 AM

parcelt parcelt is offline
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Default Re: Chinchilla - Delay game?

I don't mind at all. But how do I do that?
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  #170  
Old August 1st, 2007, 12:51 PM

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Default Re: Chinchilla - Delay game?

Heh. You two smashed heads, eh? I would love to see it, myself...

Btw, this weekend is a holiday for us Canuckleheads, and I'm going away for vacation. The latest I would be able to get a turn in would be 07:00 - 09:00 GMT, Saturday August 4th. Then I won't be be able to get a turn in until around 07:00 - 09:00, *TUESDAY* (not Monday, damned GMT miscalcs : ) August 6th.

What I can do, if you'd like, is post again in this thread when I've done the last turn I'll be able to before my trip, and ask you to delay it so I don't stale out.

Let me know.

Edit: Corrected return time.
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