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  #161  
Old August 27th, 2007, 11:14 PM
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PashaDawg PashaDawg is offline
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Default Re: Game: Outriders (started)

Dang it. I still cannot connect. I am on a Mac. I am not sure if it makes a difference, but the program just freezes. I have to force quit the program and restart it. This was not happening a few days ago, which is why it is so strange.
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  #162  
Old August 27th, 2007, 11:37 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Game: Outriders (started)

Ymir.... died in a retreat. Untouched, but other troops fled. Because I couldn't connect, I stalled and he had no retreat path...

Staling, connection issues have kilt me. At least I know my pretender designed worked, or would have, if I'd been around to play it.

Switching to AI, giving some loot (~15 pearls and water gems), 25 gold to Utgard- plus some minor artifacts. This is a favor for actually responding to my request for mr items. I wasn't paralyzed once in this last battle.

For everyone's information, the province of Elkland (101) comes with a construction bonus.
rt R'lyeh into a pulp, because I have only one province left - and its not my capital. I can't do it myself.

R'lyeh? You would have been an interesting opponent, if I'd been around to fight you. While I hate you now, it won't carry over into the next game. If I'd simply said something the first time I'd noticed I couldn't connect instead of waiting for others to chime in first, I wouldn't be in this mess. Lesson - complain earlier. Not any louder or more frequently, just earlier.

In the meantime, may your seas dry up, your dreams involve Hello Kitty, and your meteor turn out to be a weather balloon.
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  #163  
Old August 28th, 2007, 12:29 AM
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Default Re: Game: Outriders (started)

That's part of the hazard of using a SC with a ton of other units. Once you lose a certain percentage of your field, everyone routes. That's the reason I attacked the other two provinces at the same time. Though your pretender God was leaking fatigue fast, towards the end of the battle, before he routed, he was up to 90 fatigue or so. Very close to passing out. I doubt that he would have survived the fight even without the routing, but you never know. Morale 50 guys always make their awe check, and once he's asleep he's an easy target to nickle and dime to death through afflictions (especially blindness).

I'm sorry you couldn't connect, it sucks, but I've been trying to help people out on here as I'd much rather have a game with opponents who can fight back. I was pretty adamant with my posts that the server was still up, I even posted multiple times on how to get past the screw up. I really wish Zach would try resetting the server instead of just the process. I'm surprised this wasn't step #1.

>In the meantime, may your seas dry up, your dreams involve >Hello Kitty, and your meteor turn out to be a weather >balloon.

I don't think that'll happen anytime soon Though our population keeps dying off. I thought you had an interesting pretender build, and I can offer some advice from my POV if you'd like. I probably wouldn't have gone W10, the different between that one point of defense is negligible compared to what those extra points would have been worth in scales, or other magic paths. I also would have built more of those sacred units. I thought they were quite good.

Jazzepi
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  #164  
Old August 28th, 2007, 12:52 AM
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Default Re: Game: Outriders (started)

Whatever happened worked. The server appears to be easy to log into now. I didn't have to do any tricks.

Jazzepi
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  #165  
Old August 28th, 2007, 01:59 AM

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Default Re: Game: Outriders (started)

If I hadn't stalled who knows how often in a row, I would have removed the boots of trampling. Who knows, w/o flight AND trampling, I may have been able to take advantage of my 10 reinvig.

Yeah.. I don't blame you any for taking on the staller. Yeah, that tenth point of water wasn't really valuable. And I could have afforded to remove some earth, air points (randoms), in the pursuit of awakened. Though that tenth point does give me a slightly stronger bless for 64 points, I still am limited to capital only.

Despite your directions, I still was unable to connect until that last time. I even started multiple instances of the game.

I was surprised with my sacreds, as well. They were pretty effective w/o any bless. Now to use them blessedly well...

Do you think I would have been better off dropping to 8 water? It would free up another 56 points, and quickness isn't that necessary when I have spellcasters capable of casting it (but better), and capital only sacreds.

Air didn't offer as much to my pretender as I'd hoped. Mist form WAS good, mirror image was lacking, and anti-arrow was nice, but eventually replacable.

I think I would need to gear my pretender to underwater expansion. I might experiment with going with the Son of the Sea, and sea how that lack of cold-theme affects my combat fatigue, scale boni, etc.
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  #166  
Old August 28th, 2007, 02:55 AM

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Default Re: Game: Outriders (started)

Not for me. If I can't log on tonight, I'll likely stale. At which point, I'm through, despite the fact that I still have a competitive position. At least I will be done with twitch-clicking a dozen times to try to log into this game. Unfortunately, if I can't log on, I can't set myself to AI. Any suggestions?
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  #167  
Old August 28th, 2007, 11:29 AM
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Default Re: Game: Outriders (started)

Yeah for a second there it was working fine, now it isn't anymore =\

You could find someone else to sub for you that's willing to work through the weirdness to connect and give them your password.

Jazzepi
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  #168  
Old August 28th, 2007, 12:35 PM

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Default Re: Game: Outriders (started)

Was able to log on this morning, but again it took about 8 iterations of attempting to connect and then killing dom3.exe.
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  #169  
Old August 30th, 2007, 01:23 AM

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Default Re: Game: Outriders (started) *DELETED*

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  #170  
Old August 30th, 2007, 02:49 AM

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Default Re: Game: Outriders (started) *DELETED*

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