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  #161  
Old March 6th, 2008, 01:31 AM
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Default Re: Shock and Awe

Quote:
cleveland said: I'm sure they recognize the opportunity they have - with Arco's pretender MIA and all his forces tied down in the Northeast - to limit the damage of Arco's wildly advantageous starting position," one pundit said.

(AP - Alexandria Press)
And that one pundit would be...Cleveland?
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  #162  
Old March 6th, 2008, 01:55 AM

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Default Re: Shock and Awe

Not to be too terribly impatient, and I can understand any legitimate reason, but why is the game being delayed?

We are moving into hour 64 for this turn now.
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  #163  
Old March 6th, 2008, 03:23 AM

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Default Re: Shock and Awe

Oh, sorry for that. I have just realised I did not submit my turn - I did send 2 turns for another game instead of it. Sending it in a moment and we get back to 30h hosting time.
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  #164  
Old March 6th, 2008, 08:01 AM
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Default Re: BEST LA newbie game around! Still OPEN! Sign h

The 3.15 patch has been released (!)

Llamaserver has been updated to 3.15, your questions will be answered here:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

Hilariously, this game was announced at the release of the last patch, and we've managed to get in a whopping 14 turns.
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  #165  
Old March 6th, 2008, 11:31 AM
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Default Re: Shock and Awe

Quote:
Zeldor said:
Economists of Arcoscephale have decided to give the following rewards for war with Pangea [sic]:

- 100 gold for every temple destroyed
- 150 gold for every lab destroyed
- 400 gold for every castle razed or stormed and kept till the end
- 1000! gold for killing pretender
- 250 gold for killing prophet
- 75 gold for every national mage, more for capital only ones
- 25 gold for every national non-mage commander, excluding spies
- 10 gold for every national spy killed
- 3 gold for every national unit killed
- 100 gold for every turn of sieging pangean [sic] capitol
***TERMS AND CONDITIONS APPLY, SEE STORE FOR DETAILS***





...mark my words...
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  #166  
Old March 6th, 2008, 11:56 AM

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Default Re: Shock and Awe

I questioned my people about this proposal, but the lizards think that gold is useless as a construction material, poor nutritional value for a food, and a little bit too heavy and soft for weapons too.
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  #167  
Old March 7th, 2008, 10:20 PM

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Default Re: Shock and Awe

so slow.

disillusionment setting in.

turns... where are the turns?
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  #168  
Old March 7th, 2008, 11:54 PM
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Default Re: Shock and Awe

Omni,
That was almost Haiku-ish. My turn.

Site searching
Barbarians uprise
Mage butter

or

The battle joins
200 crossbows!?
[censored]

-SSJ
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  #169  
Old March 8th, 2008, 12:36 AM

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Default Re: Shock and Awe

nice ssj. I like.

and, BTW
good god. SAVE THE DAY.
a new turn made its way
into my lovely inbox
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  #170  
Old March 8th, 2008, 12:43 AM

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Default Re: Shock and Awe

Evil intentions of cleveland are rather obvious now. Casting globals before anyone is close to researching dispel, not nice, not nice.
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