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December 6th, 2008, 10:30 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
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Re: Methadone - running
Toran...I got nailed by the dreaded black hawks.
Sheesh....as if I weren't hurtin enough!!!!
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December 8th, 2008, 05:22 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Methadone - running
Black Hawks! I'd be happy to get nailed with the dreaded black hawks.
It's horrors and devil-imps for Gath, along with the marauding Marignon armies. Abysia looks like it's the only nation with enough firepower to take on the mighty Marignon AI at the moment.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 8th, 2008, 07:07 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
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Re: Methadone - running
Hm, this month I've been hit by 1x horrors, 2x hawks plus a thugged assassin.
Maybe I'm not THAT familiar with the AI (have I stopped playing SP too early? =)), but I've never been that "mass attacked" by the AI when playing SP. Is it just that the AI usually doesn't research enough, and not in the direction of those spells, or is it always playing like that?
As for the firepower - I'm still bringing my militia chaff to the front, to let it burn (hahaha....), but I hope I'll make some advance.
I know I'm giving away much  , but does anyone know if the Arch Devil "Magoth" (3F 3S) always comes with a wound already? I'm trying to bring some artillery against the AI - at least it's sucking at scripting its armies
Well, we will see.
Another question - I had read that fleeing from assassination attempts is not a great idea, and that the same would apply to "special monster" attacks - however, in one of my provinces I was horrored and a commander fled + actually got away, so is that "flee=death" ONLY for assassinations? Or also for "magic assassinations, but not for the special attacks that attack the "whole province"?
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December 8th, 2008, 10:38 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Methadone - running
Yes, "flee=death" only for assassinations, or when there is no friendly province to flee to. This includes magic assassinations, but not special attacks that attack the whole province.
Assassinations includes:
- Mundane assassins
- Earth Attack, Disease Demon, Manifestation etc
- Your individual commander getting attacked by a horror (outside of a province battle) because of horror marks or being in the HoF or forging/casting with AC up.
Arch Devils (and other unique summons) only come with wounds if they've been previously summoned and killed, I think.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 8th, 2008, 11:43 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
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Re: Methadone - running
Muchas gracias for this clarification, again
Other than that, this turn was a world of hurt for me - lots of Horrors (not the lesser version... playground time is over) and half his army. Gath will probably claim the other half crushing on him, sure, but at least I managed to get his Heliophagus down.
Not really my achievement, though, since a Heliophagus, just armed with two fire gems (..) isn't that strong in close combat. Puh. Now, who invented that Astral Corruption thingy?!
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December 8th, 2008, 01:13 PM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
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Re: Methadone - running
Ah - what happens if you are assassinated, but are immortal and inside your own dominion? Is that irrelevant for this part, or does it indeed help you, getting resurrected in the capital..?
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December 8th, 2008, 09:20 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Methadone - running
Gath is getting horror attacks too, but just the lesser ones, which is good. My PD throws their javelins, and they die. I've almost taken back all provinces in my lands from Marignon, so I can begin to push into his lands and hopefully cut down on his blood hunting. Maybe before they went AI they had a whole ton of slaves or something?
I don't know the answer for sure to the assassination question, except that if you flee the assassination instead of dying, then your immortal unit is not resurrected in the capitol. So if you just die normally in your dominion in an assassination battle, I think you'll be resurrected okay. Maybe ask in the main forums?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 9th, 2008, 03:30 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
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Re: Methadone - running
Well, I'm getting lesser and standard horror attacks. Plus the "inevitable" attacks when I dare to make those gargantuan lightless lanterns - mostly lesser horrors, sometimes normal ones.
I'm just waiting for that Doom Horror that tips my acolyte on the shoulder after scrying for fire sites over the country....
The AI most probably had quite a few "ressources" available, it's just that I've (personally) never seen the computer remote attacking that aggressively. Given, I haven't played it that much since I noticed that MP is "the real thing"....
As for the assassination question: I asked in the IRC & set up a test scenario. Both confirmed that it GETS resurrected. Unfortunately it would rake up on horror marks quite a bit, which isn't really my dream for my defender (and I pretty much forgot about those marks  ). But good to know there's at least an answer in theory 
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December 9th, 2008, 09:40 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Methadone - running
Thanks for the info! Is this the guy you are waiting for? He's still busy in Gath I suppose.

__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 9th, 2008, 09:55 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
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Re: Methadone - running
Dang, I should take pictures as well. I had that lowly druid, and was thinking "Well, a few nature gems won't hurt - let's cast Haruspex. It's not many gems, so nothing will happen. He's got some heavy infantry as body guards."
He *really* got doom horrored. WTF?
If I get just 5 horrors a turn (at least three of them by "Send Horror" (I'm talking not the Lesser version..), I consider myself lucky. That sucky army of mine also eats all the income, yadda, yadda. And every time I kill a Heliophagus, I see a new one already....
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