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  #1  
Old January 12th, 2010, 10:47 AM

rdonj rdonj is offline
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Default Re: Sharivar - LA game 4 bussy ppl, running

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Originally Posted by Dimaz View Post
Blinded & chopped prophet is the best. I was really worried about that 90+ hp fire-immune 25+ def 25+ prot guy. Fortunately I messed with orders too much and sent Light of the Star shadowseer in stealth so maguses abandoned their script and blinded him on approach instead .
But that was at least somewhat planned. And I've been really surprised watching my slingers slicing Jomon's shura&fully armed golem (marble, vine, frostbrand) to death. I start to like those guys even more, 2 attacks can really make a difference it seems.
Yes, that was a real highlight of this new turn. I've never used golems before and I'm really struggling to see them in a good light after this game :P
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  #2  
Old January 15th, 2010, 06:19 AM
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Default Re: Sharivar - LA game 4 bussy ppl, running

Granted a 48h extension request.
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  #3  
Old January 25th, 2010, 06:44 AM

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Default Re: Sharivar - LA game 4 bussy ppl, running

Sigh. Not even an affliction, even with the curse? Just not fair
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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  #4  
Old January 12th, 2010, 09:01 AM

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Default Re: Sharivar - LA game 4 bussy ppl, running

I never said anything about Gath finished, only that helping LA Ermor is a bad idea and that my losses were very high (and that's true, I still lost much more in terms of gems/gold in our war).
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Old January 25th, 2010, 08:02 AM

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Default Re: Sharivar - LA game 4 bussy ppl, running

Hm? Are you talking about those stupid green beasts? Well, of course that was extensively tested and the risks were absolutely negligible. Green beasts will die. All of them.
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  #6  
Old January 25th, 2010, 08:16 AM

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Default Re: Sharivar - LA game 4 bussy ppl, running

Of course. Well, I keep hoping, hopefully someday one of these attempts to find a way to ward off big angry giants will pay off.
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  #7  
Old January 28th, 2010, 08:28 AM
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Default Re: Sharivar - LA game 4 bussy ppl, running

WL, may I have a six hour extension for the current turn? Thanks
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  #8  
Old January 28th, 2010, 11:05 AM
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Default Re: Sharivar - LA game 4 bussy ppl, running

Why, certainly. Consider it done.
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  #9  
Old January 28th, 2010, 11:01 PM

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Default Re: Sharivar - LA game 4 bussy ppl, running

Wraith - if it gets close to the deadline, and you're awake, and I'm not in, could you postpone for me? I'm having internet issues right now due to weather and my ISP sucking. Hopefully I'll be in before you see this.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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  #10  
Old February 2nd, 2010, 03:37 AM

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Default Re: Sharivar - LA game 4 bussy ppl, running

Uh oh.
It seems finally I was able to mess everything completely, sending turn in YARG and thinking it was Sharivar.
Usually I'm against rollbacks but in my position every turn is really important. Fortunately the losses due to staling in current turn are not so ugly, but the worst is that some important things were not done.
If it's possible I'd like to ask to rehost with my 2h in (which was already completed btw. with >2 hrs spent on it). Unfortunately my old 2h was overwritten with new turn, but I *promise* to redo the same 2h as what I did before hosting.
We can arrange it in the following way: I send my 2h to WL, who rolls back and sends in my 2h and immediately hosts. That way no one else will be able to modify the turns so the outcome for all others will be the same (+/-random), and I trust WL too.
Or we can just continue. As I said the losses are acceptable.
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