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				January 5th, 2012, 03:37 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Conquest of Elysium 3 dev log 
 They arent quite so cut-n-dried for melee OR magic. But they do tend toward early-game or late-game powerful. I think they all have something to spread that out abit. And we do tend to keep asking for things like that. Im trying hard to rotate continually thru the different nations and come up with some sort of suggestion each time.
 Im still hopeful that some of the balance experts might jump in for detailed comparisons before its released.
 And a YouTubey/AAR person
 
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				January 5th, 2012, 04:35 PM
			
			
			
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				 Re: Conquest of Elysium 3 dev log 
 ON THE OTHER HANDThe AI is very good. And the alliance options are a lot of fun. Choosing a team with one melee and one magic works well even if you leave your partner as AI. Certain teamups are fantastic. If they do not overlap on what resources they use then you can easily share territory. The melee can provide early game expansion and protection, then when running up against armies of summons the partner can come forward with all the power he has built up under that protection
 
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 This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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				January 6th, 2012, 05:03 AM
			
			
			
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 Sergeant |  | 
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				 Re: Conquest of Elysium 3 dev log 
 Sounds good Gandalf. 
If anyone gets a AAR done for youtube I'd be thankful   |  
	
		
	
	
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				January 6th, 2012, 06:54 PM
			
			
			
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				 Re: Conquest of Elysium 3 dev log 
 May I ask what would you say are the key features in which CoE3 is better than it's predecessor? |  
	
		
	
	
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				January 9th, 2012, 03:31 PM
			
			
			
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 Corporal |  | 
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				 Re: Conquest of Elysium 3 dev log 
 
	Quote: 
	
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					Originally Posted by WraithLord  May I ask what would you say are the key features in which CoE3 is better than it's predecessor? |  I'm also eager to hear about what changes there are since COE2.  It sounds like the interface is the major difference along with spell casters working somewhat differently.  What sort of new stuff has been put in or changed? |  
	
		
	
	
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				January 9th, 2012, 03:51 PM
			
			
			
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				 Re: Conquest of Elysium 3 dev log 
 To tell you the truth at this point I would have to go back and play CoE2 in order to give a decent answer. Im not eager to do that. Its even getting to the point that I have trouble comparing it to Dom3 because there is enough similarity to be confusing after playing CoE3 multiple times a day for 6 months. Maybe some other beta tester has a firmer remembrance of CoE2 
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				January 9th, 2012, 06:40 PM
			
			
			
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				 Re: Conquest of Elysium 3 dev log 
 I know the Illwinter guys posted a couple pictures a while back, but would it be possible to get a couple more screen shots?  I know a detailed AAR or a youtube video might not be within the abilities/time constraints of some of the beta testers, but I wouldn't mind getting a couple more sneak peaks of what some of the different features are going to look like, so long as it is within the bounds of what you're allowed to do/share as a beta tester. |  
	
		
	
	
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				January 11th, 2012, 06:50 PM
			
			
			
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				 Re: Conquest of Elysium 3 dev log 
 
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					Originally Posted by samoht  I know the Illwinter guys posted a couple pictures a while back, but would it be possible to get a couple more screen shots?  I know a detailed AAR or a youtube video might not be within the abilities/time constraints of some of the beta testers, but I wouldn't mind getting a couple more sneak peaks of what some of the different features are going to look like, so long as it is within the bounds of what you're allowed to do/share as a beta tester. |  I agree about the youtube video... it will help spark interest in the game amongst the other gaming communities and even with my own relatives.
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				January 12th, 2012, 03:02 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Conquest of Elysium 3 dev log 
 Did someone mention doing a youtube video yet? |  
	
		
	
	
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				January 12th, 2012, 07:00 AM
			
			
			
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				 Re: Conquest of Elysium 3 dev log 
 Hey, 
I can watch Youtube   |  
	
		
	
	
	
	
	
	
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