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December 9th, 2011, 09:52 AM
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Sergeant
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Join Date: Apr 2010
Location: Dushanbe, Tajikistan
Posts: 286
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Re: Fame and Riches - game started, AR-s coming in.
O four-armed brothers!
It is with great concern that the Deep Council Oracles have felt about the disruption of Arcane Enchantments weaved by your Nation. At the same time, it seems that your Lord Szivi has disappeared from His divine seat in Namor. Are the monkey folk orphans of their loving Master Druid? We hope to get reassuring news from you!
Ratheldun the Bane of Tentacles,
General Secretary of the Deep Council
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December 9th, 2011, 10:11 AM
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Sergeant
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Join Date: Apr 2010
Location: Dushanbe, Tajikistan
Posts: 286
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Re: Fame and Riches - game started, AR-s coming in.
People of Tien Chi!
Long ago you started an unjustified war against the brilliant Ulmian civilization. We believe you betrayed your own centuries-old principles of stability and equilibrium by this aggressive act. Fate, in Her wisdom, has sent you a clear message by destroying your army under the walls of Ulm.
Ulm has then counter-attacked you, making for a re-balancing of tEquilibrium. Your mages and celestial servants, helped by even stranger creatures summoned from far away, have helped you to preserve your ancient kingdom's integrity. And so the equilibrium and balance of power have now been restored.
Now Jörmungandr wishes to provide you with a friendly advise: do not commit the same mistake twice, and stop the flow of violence you once unleashed. You may want to reconquer provinces lost to you, but do not attack Ulm's heartland East of the city of Ard and of the Feldan Forest.
The Ulmian civilization cannot be compared to the Ermorian and R'lyeh barbarians. They brought us, Agarthans, a new breath when we had lost all hope, and our World still needs their lights. If you consider yourself fiend of the Ancient Ones, then consider the Ulmian principality in these regions [41, 42, 47, 50] as part of the Agarthan Well-Protected Domains. Thus aggression in these regions will mean withdrawal from our peace treaty
[the NAP3 count down will apply of course]
We trust in your wisdom!
Ratheldun the Bane of Tentacles,
General Secretary of the Deep Council
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December 9th, 2011, 12:17 PM
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Captain
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Join Date: Mar 2010
Location: Budapest
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Re: Fame and Riches - game started, AR-s coming in.
Quote:
Originally Posted by Numahr
O four-armed brothers!
It is with great concern that the Deep Council Oracles have felt about the disruption of Arcane Enchantments weaved by your Nation. At the same time, it seems that your Lord Szivi has disappeared from His divine seat in Namor. Are the monkey folk orphans of their loving Master Druid? We hope to get reassuring news from you!
Ratheldun the Bane of Tentacles,
General Secretary of the Deep Council
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Dear Lords of the Depths!
Apparently Szivi couldnt put down the new episode of thw twilight series, a book called "book of high power", and he was so into it that he also forgot to bath and eat regularly and to keep the 2 astral pearls on himself for casting of returning. So the eator of god cameth and eateth him.
We kindly ask anyone to leave our nation the opportunity to revive both the oak and the pyre, thanks.
Aruna
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December 9th, 2011, 04:40 PM
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Corporal
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Join Date: Sep 2010
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Re: Fame and Riches - game started, AR-s coming in.
Quote:
Originally Posted by Numahr
And so the equilibrium and balance of power have now been restored.
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Even as we speak the armies of Ulm are ravaging our domain and sieging our cities. The Iron Angels of Ulm have defeated our best. Where is this equilibrium of which you speak?
Sleeping monkeys, awaken before it is too late.
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December 9th, 2011, 05:42 PM
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Captain
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Location: Budapest
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Re: Fame and Riches - game started, AR-s coming in.
Dear Johannes of the spider-lords!
This little envoy has come with these girfts and the inquery from our leaders: how are u nowadays? your plan for the future? bloodlust of ur warriors?
from bandar log
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December 9th, 2011, 07:45 PM
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Sergeant
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Join Date: Apr 2010
Location: Dushanbe, Tajikistan
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Re: Fame and Riches - game started, AR-s coming in.
Emperor of Tien Chi!
As we said, in case it requires clarifications, it is understandable that you conquer back all lost provinces. We only request you to leave the last 4 provinces of the Ulmian heartland. Ulm's counter-attack was legitimate as it was a case of self-defense. Now that you have proven your right over your territory, be reasonable and do not crush a brilliant civilization for the sake of revenge
As we, Agarthans, have been with Ermor. When coming to the assistance of Machaka, we did not try to get more provinces than required: we always coordinated our attacks with Johannes, letting the spider riders conquer whatever they could.
Johannes of Machaka!
As we have stated before, we believe in a world of peace. When the prophecy fulfills and the time of Ascension arrives, Jörmungandr is willing to consider the best out of the best to chose his close and trusted deputies. He will need the assistance of the most powerful mages and warriors of this world. The Great Nuhatussu's leadership in the Ermorian war commands respect. He and His followers share our own folk's attraction for heat. The Machakan burning plains and the Agarthan deep halls beneath are made to unite!
The Agarthan - Machakan friendship has already been demonstrated during the Ermorian war, when we collaborated in a genuinely cooperative manner over which provinces would be for whom to administrate. Let us pursue and strengthen this friendship. If global peace was to be broken in our world, let us fight side by side! Be sure that the Agarthan riches, such as the token of friendship this envoy sends to you, will then be for us to share with you.
O four-armed neighbors!
What does this sudden war-mongering mean? "Bloodlust"? Was not the Ermorian heresy crushed already, as well as the other-worldly mind-rapers?
Ratheldun the Bane of Tentacles,
General Secretary of the Deep Council
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December 9th, 2011, 10:04 PM
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Corporal
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Join Date: Sep 2010
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Re: Fame and Riches - game started, AR-s coming in.
T'ien Ch'i is an empire in decline, having squandered it's resources on a futile war with Ulm. As you know that war was initiated by our previous leadership. We would be content to live in peace while we await the inevitable ascension of the Lord of Agartha.
We have no armies in the lands that Agartha claims for Ulm, yet most of Ulms armies are deep in our territories and sieging our cities. Our reinforcements reached Ard and saved the city just as the fortifications were breeched. Why does Agartha lecture and threaten T'ien Ch'i instead of lecturing Ulm?
We have never encountered diplomats from Ulm, only soldiers, and representatives from Ulm have been completely absent from this meeting place. Why does Agartha speak for Ulm, and why does Agartha assume that Ulm wants peace or that Ulm will accept the equilibrium imposed by Agartha? If T'ien Ch'i accepts Agartha's ultimatum and Ulm does not, will they then be similarly punished? Surely all of your wayward children deserve the same treatment Great Lord.
We await your ascension ceremony oh lord of Agartha. Perhaps the sleepy monkeys will awake in time to attend as well.
Yours in subservience
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December 10th, 2011, 08:35 AM
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Sergeant
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Join Date: Apr 2010
Location: Dushanbe, Tajikistan
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Re: Fame and Riches - game started, AR-s coming in.
Lady of Tien Chi!
The Deep Council Oracles have been touched by the arguments put forward by your wise lawyers. In response, I am bearer of the following message:
- Jörmungandr, the Councilor of Gods, wishes to re-instate Harmony in this world. He does not wish to exterminate all other vehicles of the divine! That is why He is called "Councilor of Gods". Therefore He feels much honored by your plea of allegiance. Surely Li Xue, Guardian of the Bridge, and Her bureaucrats can help in administrating some the celestial plans, as Jörmungandr and His Agarthan servants have less interest in this aspect than in others. Details on your new domains shall be made clear later, at the time of Ascension.
- In the short term, considering your readiness for Jörmungandr's Ascension, the Deep Council withdraws our previously stated guarantee over the Ulmian heartland with immediate effect.
- In this context we call for Khorne, Prince of (some) Mountains: are you ready to clearly and publicly recognize Jörmungandr's Lordship?
- Li Xue, surely your plea of allegiance changes our approach to the Ulmian-Tien Chi conflict, in a favorable way for your kingdom. Still, we need to wait one moon in order to get (or not) the awaited feedback from Nuhatussu the Great and Khorne the Strong on their willingness to collaborate with Jörmungandr, the Councilor of Gods. Based on these, we will assess the situation and take position during the next moon.
May the infinite strength of the mountains give you vigor and vitality in this Spring!
Ratheldun the Bane of Tentacles,
General Secretary of the Deep Council
Interim messenger of Jörmungandr, the Councilor of Gods
(a new prophet of a whole new dimension is being nominated and will become the new messenger of Jörmungandr next moon)
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December 11th, 2011, 09:37 AM
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First Lieutenant
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Join Date: Apr 2007
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Re: Fame and Riches - game started, AR-s coming in.
This manuscript, written by an unkown voice of the lord, was confiscated when the rebuilding began after the Machakan-Ermorian War. It was delivered to the prophet him self for his considerations.
My eye-witness account of the Battle of White Peaks (as we became to know it)
I finished my education in the temple of He Whose Name Should not be Said long after the war had begun between the walking dead and spiders of the God forest. When the high priests finally announced I am ready to serve the one and true god, the war still reigned in South. In hurry, I gathered all my belongings (that was; temple garments and some minor trinkets) and ran South to attend the army of proud and noble Machaka people. I was eager to do my own part by encouraging and blessing our spiders and men-at-arms alike.
My endurance is weak, but traveling with new well-made sandals and light backpack I made haste and reached the army encamped in the pass of White Peaks. It was late summer, but the sun was high from morning till late afternoon every day, and it was still very very hot. In Machaka kingdom it usually is all year long. Later, when we marched south, I was told by veterans that in south the darkness reigns and there might be days we wont see the sun at all.
When I finally reached the army, the camp was in hassle; Ermorian skeletons, undead horses and evil wizards were approaching. The scouts had brought disturbing news only few days ago. The dead on horse were so tall and so numerous that they would block out the sun. The newly-appointed – for me at least - commander Martell laughed that the only light we would need was the light of our magical fire.
I was hearty welcomed as every hand and leg was needed, no matter were you a warrior, a spider or a priest. The Ermor would show up with their full numbers any time. Because the undead wont get tired, their march was fast and at the morning of the day after tomorrow the pass was swarming half rotten monsters. With them came the unholy darkness. And cold wind.
Our runners had been trying to spot the troops enemy had with 'em. It became apparent that the core of their army consisted of longdead horsemen. They would charge the field with the speed of lighting and overrun our first lines easily. Ermor had brought also rag-tag archers with them, and in the front handfull of unknown gigantic monsters from distant lands shook the ground, driving all possible camp followers – harlots and merchants alike – away.
But the most dangerous troops were non of above. The Ermorians supported their undead cavalrymen with fearsome number of mature and experienced praetorian infantry. Those, our leaders knew, would be our undoing... Our troops had no steel to match theirs, and no experience at all if compared to them. The wise men from all villages had been working months now to figure out the riddle of magical fire arrows. The breakthrough was there lying in front of their eyes... yet so was the Ermorian farmy, only few days too early.
The army was led by several grand theurgs, experienced and wicked old men who were told to be enslaving virgin girls from all conquered villages for their amusement as much as for their food. I think this was only a horror story told by mothers to their small spider children so they would behave.
The commander Martell, after hearing the strenght of their dead on horse, decided he should spread the spider groups all across the field. Therefore, spiders were found from both flanks and from the very front of our center. Militias and light infantry were located on our right flank, and archers took center and left. The amount of our heavy infantry was so puny, that they were ordered to guard the rear for tricks and charge the field only if everything else should fail.
It was widely known that enemy's wizards could kill hundreds of troops with their malign magic. Therefore Him, Whose Name Should not be Spoken, had cometh him self to protect us from the enemy's evilry. On the other hand, ours was magical fire. Young and old tribal sorceress' from the all corners of the nation had gathered to the pass of White Peaks to make fire rain from the sky on the enemy. All priests were assigned to banish undead enemies, though it was known that theurgs could protect them well.
The battle begun with spells. Wizards from the both sides targeted troops with battle magic: flares, flame bolts, paralyzes, cold bolts, as well as protective spells such as anti magic, protection of sepulchre and legions of steel were seen all around the field. While neat and effective, our fire spell reserve was in short supply and it became fast clear that our sorceress' could not match the enemy's wizards in hurting.
Ermor, against all expectations, did not throw their cavarly on us in the beginning. The dead horses stood calmly still, and waited while our spiders crossed the field to meet their front. Instead, they sent the enormous, four-legged monsters to take out our spiders. Spiders were already spitting web, when they met. A single longdead horseman burned like a torch somewhere in the back. His unholy howl of agony devastetad our minds.
Then, suddenly the whole army of the undead moved forward, and slaughter begun. Hoplites grew jumpy, and charged the field passing the archers and trying to reach the spiders before it was their time to march in. It appeared to have been a critical – success. They held the line long after the spiders were done.
The sounds and colors of a full scale magic battle were as beautifull as they were horrifying. I had never experienced anything like this. Red, yellow, pitch black, white, blue... they were all present among hundreds of other colors I had never seen before (and thus didnt know what to call them).
When Ermor ranks grew thinner, the theurgs started reanimating new undead from recently dead soldiers. Our troops, already high with hopes of victory were overcome by fear. The abominations just would not stay down.
The center of both armies held, but the left of both armies make some progress. Ermor routed spiders and infantry on their left, and heavy infantry swept Machaka's left empty of undead. The fresh undead hurried to fill the gaps on Ermor's right. Machaka archers ran out of arrows at this point, and were formed up to meet the undead in a fierce melee.
While the archers and hoplites leveled the Ermor's right all the way to the end, archers were needed in the center and Machaka's right, too. With commander Oberyn Martell leading the way with his flamewhip, archers engaged the Ermor's leftovers in the center of the battlefield.
Eventually archers and hoplites worked their bloody way up to the theurgs. Some of them chose to keep their honor and stood, rather than run like the rest. Theurgs fell last, slain by the Machaka's stern archers in a melee.
The commander Oberyn Martell was awarded the role of supreme commander of all Machaka armies for his abilities to lead with example as well as demonstrate tactical understanding. He became very popular among troops and young tribal girls showed up to honor and please this great man. On the other hand, losses were unbearable even on our side. It took the army more than a month to reach the condition to take the field again. But when we did, we marched straight south in order to help prophet Johannes' siege around Ermor's seat of power. We met some Ermor garrison on our way, but they could not put up serious resistance.
While the nation of Ermor was not yet beaten, it was the turningpoint of the Ermorian-Machakan War and made the collapse of the undead empire inevitable.
Because of being exhausted from the prolonged conflict, Johannes chose to read the manuscript and have hes rest before accepting any envoys from other kingdoms.
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December 11th, 2011, 04:26 PM
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Second Lieutenant
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Re: Fame and Riches - game started, AR-s coming in.
Mighty Jörmungandr!
The Ulmish people are bred for war, not for talking. Our diplomats are too busy carving our messanges into the skin of our slain foes to attend peaceful negotiations.
Furthermore the Iron Order forbids common Ulmish people from talking to strangers, especially if they look so magical attuned like the witches of Tien'Chi!
Though we managed to conquer huge areas of their land, these conquests were only short timed raids, as we do not possess the necessary manpower to hold their territory and their huge monsters prove to hard even for our angels to kill. We are back to the few mountains we always were king of.
To answer your message - Khorne, prince of the few mountains and Iron Lord of the Ulmish people accepts your superiority and bows to your might.
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