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  #1711  
Old September 23rd, 2003, 05:44 PM
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Alneyan Alneyan is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Geoschmo, what is peculiar is that we have yet to see an actual battle, when we have been neighbours for 40 turns or so. Sure, you do not have to attack my systems as I gladly send my fleets to destruction for the sake of entertaining your settlers.

Now I shall find a plan fast enough before I am slaughtered. And yet I am the first player according to the game Last time I checked, these figures are so false. (Or "entertaining value" and "silliness" are used in the calcuations for the ranks, your choice)

Do not worry, I said I would put a PDC on every single ship, but I also mentioned ships dedicated to PDC. If you DO want valuable information, do not attack my fleets, I will find a way to destroy them without effort for you.
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  #1712  
Old September 23rd, 2003, 05:51 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Oh, well in that respect this game is not peculier at all. It's quite common for games to have a few skirmishes while teh players build up big forces for the major battle. Once that starts the game usually ends fairly quickly thereafter. ALthough, your failed assault of my colony a while back was fairly large as skirmishes go.

I would have "visited" you a while ago, right after you lost those ships in fact. But you had mines on that warp point. Mines do an effective job of slowing the game down for a time.

Yes, score is more for entertainment then anything else. I suspect we are quite close as we seem to be switching back and forth between 1st and 2nd place.

[ September 23, 2003, 16:53: Message edited by: geoschmo ]
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  #1713  
Old September 23rd, 2003, 06:03 PM
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Alneyan Alneyan is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Yes, I expected you to do so, and that's why I only sent in my fleet *after* the warppoint was protected with such measures to prevent "unwanted" guests.

But as for now, who is going to launch the offensive first? That is the question, I am afraid I would lose yet another fleet if I was to engage your own ships without any actual fighting.
Fifteen warships and five or so "civilian" ships lost to the Imperium since the beginning of the conflict. On the other hand, I only destroyed a mighty battlecruiser which threatened to destroy my homeworld. Erh, I mean, a scout which was supposed to see how defended was a warpoint.
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  #1714  
Old September 23rd, 2003, 08:16 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Geoschmo vs Alneyan, turn 2405.8

The great battle that the Arcadians wanted has come. Although I don't think the results will be to their liking. The Astralis Imperium came through the warp point in great strength and destroyed two dozen warships and innumerable fighters that were stationed there. Only a couple non-combat ships that scattered to opposite corners prevented it fmom being a complete rout. The Imperium forces took losses, as expected when attacking through a defended warp point. But they were less then anticipated and well within acceptable levels.

Analysis of combat replay shows several Arcadia minesweeping vessels were destroyed and scans show that several more minesweepers were in system within a months travel to the warp point. We estimate the Acadia League was preparing for an assault of their own soon which means this may have been their primary battle force. The loss of which can not help but set back their plans for galactic domination.
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  #1715  
Old September 23rd, 2003, 08:24 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

*Oops* Where is my white flag... Joking aside, I was working when I read your message, and I had to check what happened. Poor fleet, but there had been at least a fight.

I made the mistake to forget about shields, which were used by the Imperium I believe. Of course, I was researching Shields, but too late. So. I should do my Last stand against you, but I don't expect to regain control of the situation. But nevertheless, I will try to strike back, nobody will says the Arcadia League are cowards. Well done Geo.
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  #1716  
Old September 23rd, 2003, 09:50 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

2406.2 (or so): Our second battlegroup has been completely destroyed in our attempt to strike at their remote worlds. Our warships fought well, but their technology was less than adequate in standing up to the Imperium. We still have a few warships on the western side, but we do not expect them to be able to engage the enemy.

On the eastern side of the war, the Imperium is still stationated on the warpnode our forces were guarding only a few months ago. Twenty Carriers and their complements of fighters had been nullified as you known. All our remaining forces had been ordered to hold down our core system in our desperate effort, hoping it will be enough to keep them at bay. If, or more likely, when this fleet is defeated, we will have no choice but surrendering to the Imperium.

On a side note, our spies are struggling to disable some of their warships, but their efforts seem pitoyable compared to the strength of the enemy armada. But they tried to do everything possible.

Let's hope at the very least, this war will be reminded as our finest hour by the generations to come. We all know we fought as best as we could, but we could not keep up with their technological advances. This was an official message from the Headquarters of the Arcadia League.

(Don't ask me why I researched Intelligence instead of Phased Polaron Beams. Lacking Shields against an opponent and lacking speed didn't exactly helped. Quite amusingly, I was reported as being the first player by figures after the defeat of my first fleet, while it was obvious Geo won the day.)
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  #1717  
Old September 23rd, 2003, 10:00 PM

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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Krsqk: (from other thread)
Will the owners of the following games please remove me: Networks II, Enormity, Proportions, and Ankle-Biters. I am also in a KOTH game, which I resign.
Krsqk was experiencing PC problems. I was still waiting for Krsqk return, but a month of no KOTH is bit too much. Asmala please move me up.
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  #1718  
Old September 24th, 2003, 03:20 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Turn 2407.7: The Arcadia fleet guarding my homeworld has been nullified with little damage done to the enemy battlegroup. Now I see why ECM and combat sensors are useful. (I had more ships and I was defending a warpnode, so I had quite an edge, but this is useless when your weapons cannot hit.)

I surrender to the Imperium as there is no hope left. But our fleet shall not fall into enemy hands, we will send it to the Black Hole right behind our homeworld. Well done Geo!
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  #1719  
Old September 24th, 2003, 03:24 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Geoschmo vs Alneyan, turn 2407.8

The war draws near to a close as things go very badly for the Arcadian League. The Astralis fleet entered the Arcadian home system and utterly destroyed over 60 warships defending the warp point, suffering only minor damage to several ships and the loss of a single minesweeper. The loss of the minesweeper will delay the final assault on the Arcadian homeworld for a couple months. The Imperium has received preliminary communications about a possible surrender, so the delayed assault may in the end be uneccesary. Time will tell.

Even if the Acardian government is unaware of the futility of continued struggle, their ships crews appear to have lost all hope of victory. Analysis of the massive battle at the Juprup warp node this month showed that despite a superiority in numbers of ships, and weapons damage potential, and despite having the advantage of a defensive posture on the warp node, the Arcadian ships were almost uniformly inaccurate in their fire. Interrogations of the few surviving captured crewmen indicates that the League has had to resort to mass conscription to fill their crew billets and have been forced to send ships to battle undermanned and almost completely untrained. Add to this the complete lack of any electronic warfare components and it is no suprise the disparity in damage inflicted between the two forces.

The Arcadians do show a great level of courage and signs of clever strategy. The Imperium believes they were fortunate to have met the League in a state of unpreparedness, or the results would have been far different.

EDIT: Oh, hey! I guess I spent too long typing that. Thanks. Good game to you too. Was in doubt for quite a while there.

[ September 24, 2003, 14:26: Message edited by: geoschmo ]
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  #1720  
Old September 24th, 2003, 03:29 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Alneyan:
Now I see why ECM and combat sensors are useful. (I had more ships and I was defending a warpnode, so I had quite an edge, but this is useless when your weapons cannot hit.)
And training. Most of my ships were fully trained and my fleet too. That makes a huge difference. If you weren't doing it at all it's no wonder your ships couldn't hit mine.
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