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December 9th, 2004, 08:03 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: SE5, Tell Aaron what\'s on your Wish List
I did this for the STM mod but thought it might be a good idea to incorperate into Space Empires Five as a RACE SET UP option.
Instead of a one size fits all approach for Computer Player Bonus Aaron could adopt this concept.
Advanced Trait
Mild Research Boost
Medium Research Boost
Heavy Research Boost
Now for Single Players you can set your Computer Player Bonus to low or medium and then give these trait to one or more of the AI's. By doing so you will be giving the AI a boost in research and an advantage over you. In this way you can make a more unique game for yourself by giving each race its own level for research boosting. For example: Give the Heavy Research Boost trait to the Phong and they will research faster than you and say an AI with the Mild trait. These settings will provide for a more unique type of game play whereas the AI players will research at differant levels in stead of one size fits all.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 9th, 2004, 08:07 PM
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Shrapnel Fanatic
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Re: SE5, Tell Aaron what\'s on your Wish List
I had a thought that might be a good addition to SE V.
Say you capture or are given a ship from another race and when you go to anylize it, it explodes. This would not be the same as the self destruct device, but simular. Think of it as a spin off of of the SDD in that it only works if the ship is anylized.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 9th, 2004, 08:10 PM
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Shrapnel Fanatic
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Re: SE5, Tell Aaron what\'s on your Wish List
Incorperated settings function.
In SEIV we must manually reset the upper limit for systems, say from 100 to 255, and the same for units per sector.
What would be nice is if in SE V we had the option to change these settings, all settings, in the game and not have to manually modify the data files.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 10th, 2004, 04:48 AM
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Corporal
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Re: SE5, Tell Aaron what\'s on your Wish List
Have a SE V idea worth mentioning;
(1)Special Outpost Facilitys that are clocked or have stealth levels.Reason behind this?,To create a outpost centers on asteroids / boarder territory,In enemy territory.You can see them?,but they cant see you,Cloak and dagger & strategical intel fun. Anyone ever watched WING COMMANDER,The ShipBase on a asteroid?.
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December 10th, 2004, 10:11 AM
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Shrapnel Fanatic
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Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
HEMAN said:
Have a SE V idea worth mentioning;
(1)Special Outpost Facilitys that are clocked or have stealth levels.Reason behind this?,To create a outpost centers on asteroids / boarder territory,In enemy territory.You can see them?,but they cant see you,Cloak and dagger & strategical intel fun. Anyone ever watched WING COMMANDER,The ShipBase on a asteroid?.
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You can mod this now into SE IV.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 10th, 2004, 09:27 PM
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Shrapnel Fanatic
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Re: SE5, Tell Aaron what\'s on your Wish List
Not really. You can't colonize an asteroid. Also, you would have to make the entire planet disappear, not just the colony itself, with a cloaking facility.
Now, you can certainly have cloaked ships and bases in enemy territory, just not colonies...
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December 11th, 2004, 12:08 AM
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Private
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Re: SE5, Tell Aaron what\'s on your Wish List
Here's an idea: Starbase colonies.
You could have them assembled like ringworlds and sphereworlds, but obviously smaller and unable to be mined.
They'd be ranked as Tiny obviously, but they'd be an excellent way to establish a foothold in a system, especially if they were able to be moved.
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December 11th, 2004, 12:13 AM
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Private
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Re: SE5, Tell Aaron what\'s on your Wish List
On that note, another idea: Perhaps a component that would allow a ship to haul other ships. Some sort of tractor beam that would make it like a tugboat. Possibly the speed that can be reached would be related to the size difference between the tugboat and the ship being hauled.
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December 11th, 2004, 01:47 AM
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Sergeant
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Re: SE5, Tell Aaron what\'s on your Wish List
I was thinking about this for awhile to figure it perfectly. Corruption-Your Home planets would have little amounts of Corruption but the farther you got away from a Homeworld the more corruption. The only way to decrease this is by either stationing troops or ships\bases on or near the planets in question. Distance would be determined by movement cost. also as you got more advanced your Empire would expierce less corruption-so long as you implament the new facilties.
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December 11th, 2004, 02:05 AM
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Major General
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Re: SE5, Tell Aaron what\'s on your Wish List
I remember that was in STARS!. Can't remember more than that however.
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