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September 27th, 2008, 06:15 PM
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Corporal
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Join Date: Jun 2007
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
Before Aezeal kills me, I must say that ı woN't be able to help to this mod for a very long time. I am spending what little time I have to the Turan mod, and learning modding from scratch. I know nothing right now, so I make mistakes and learn, I am still trying to add abilities and magic paths to shamans.
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September 27th, 2008, 06:33 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
Nikelaos but wierd floating corpses probably don't ahve the same combat efficiency as on land (for example most troops already have lower combat power in space (humans that is) I'd say floating corpses without spacesuits wouldsuffer even more (which actually is a decent way to combat overpowering numbers of freespawn) --> the sprite could remain the same I guess but maybe their stats would have to change? Or do you envision them as undead that are a bit less coordinated in movement overall but don't suffer further penalties in space?
Jaghatai, I'm not gonna kill you I'd love to get more feedback on the mod so if you have some time to play the game I'd love to hear more comments. The post in the other thread wasn't aimed at you
anyway nick, ifyou have everything we need just send me the sprites, tell me about how strong they should be and tell me which unit they should replace
Also: remember that when we replace ermor they will probably also replace all regular undead summoning spells and that this nation will get acces to other death summons like wraiths etc
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Last edited by Aezeal; September 27th, 2008 at 06:36 PM..
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September 27th, 2008, 06:42 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
i would put attack, defence and movement down due to no grip on ground and so harder movement, however i wouldn't put anything else down and i don't see why they would suffer, humans would only suffer because we need oxygen to function our bodies(undead are animated by magic) and our blood pressure ,which is usually counteracted with the resistance from the air around us, would make us literally burst(no need for respiration means no need for heart which means no blood pressure)
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September 27th, 2008, 07:03 PM
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Corporal
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Join Date: Jun 2007
Posts: 145
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
my advice would be just speeding up spectral undead and giving them armor piercing attacks. Remember Final Fantasy: the Movie? sorta like this would be ok.
Put some Purchasable Tomb-Ships if you can!
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September 27th, 2008, 07:48 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
Now you mention it, yes i do remember that movie, btw don't ghosts already have an armor piercing attack like life drain or something?
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September 28th, 2008, 05:19 AM
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Corporal
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Join Date: Jun 2007
Posts: 145
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
Then all you need to do is edit the Ghost sprite by a tiny bit, add some more stats and they are good to go.
Last edited by JaghataiKhan; September 28th, 2008 at 05:27 AM..
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September 28th, 2008, 10:56 AM
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Sergeant
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Join Date: Jul 2008
Location: London, England
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
woah there are morer freespawn then i thought, anyway unit numbers are as follows;
184 Knight of the Unholy Sepulchre
186 Longdead Velite
187 Longdead Legionnaire
188 Mound King
189 Longdead Horseman
190 Mound King
191 Longdead
192 Longdead
193 Longdead
194 Longdead
195 Longdead
196 Longdead
197 Soulless
198 Ghoul
253 Dusk Elder
254 Spectator
255 Wailing Lady
256 Acolyte of Eldregate
257 Bishop of Eldregate
258 Arch Bishop of Eldregate
259 Lictor
260 Censor
555 Arch Censor (hero)
618 Longdead Warrior
619 Longdead Warrior
914 Soulless Warrior
915 Soulless Warrior
916 Soulless Warrior
917 Soulless Warrior
918 Soulless Warrior
919 Soulless Warrior
920 Soulless Warrior
921 Soulless Warrior
922 Soulless Warrior
1657 Longdead Triarius
1658 Longdead Principe
(with soul gate up)
672 Spectral Velite
673 Spectral Legionnaire
674 Dispossessed Spirit
675 Shadow
676 Shade
677 Apparition
678 Wraith Centurion
679 Wraith Consul
680 Wraith Senator
681 Shadow Tribune
682 Spectral Standard
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September 28th, 2008, 01:40 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
Well soul gate will definately have to stay.. I don't think the soulgate units need to be replaced either.. maybe leave those as they are.
Ow wait that isn't all that either since having swords etc might not be what they need.
You could just mod the sprites a little though.
you don't NEED to make different sprites (or stats) for each units.. we could just replace them with the same unit instead of 2 different ones.
a soulless replacement with a gun and one with h2h weapons should be enough.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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September 28th, 2008, 04:02 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
yeah
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September 28th, 2008, 04:29 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
hey Nik if you read the mod manual you could do some of the modding yourself too if you wanted.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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