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February 22nd, 2007, 10:59 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Random Nations , Late Era (Players Wanted)
Rain or Snow are random weather conditions, but Storm isn't, it seems. I didn't know this myself before, too.
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February 23rd, 2007, 12:31 PM
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Sergeant
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Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Random Nations , Late Era (Players Wanted)
Oh... I guess I should've paid attention to the spell discription a bit more. And all the good combat magic starts at level three, too...
__________________
Just because you're paranoid doesn't mean they're not out to get you.
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February 23rd, 2007, 03:52 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Random Nations , Late Era (Players Wanted)
For those of you that will wonder why the server timer might increase slightly on my games.
Forum thread detailing the issue here: here.
This will NOT stop my games from progressing. The game will continue with a 48 hour hosting (though the server will read 54 hours). I'm not sure if this affected anyone else in the past (I don't think it affected anyone recently)... if so - my apologies! Eventually the IP will change and these games will move to a different box.
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February 24th, 2007, 06:17 AM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Bye bye R\'lyeh
The fall of old Atlantis has been avenged. The Void Gate has been shut, and the Starspawns of R'lyeh eradicated. Rejoice! The dreams of the dreadful void will plague us no more! Praise Chungaat!
Yet, even in defeat the beasts of R'lyeh spread their evil. With terrible powers they have driven mad the leader of Man, with whom we had a treaty of non-aggression. He claims we declared war. It is not true, there was no war, until his recent words made it necessary.
They would do to us what they have done to Caelum, but we will not tolerate it! The leader of Man has been corrupted by the beasts of the Void, and must be taken down, or he will spread the madness.
We will abide by the rules of the agreement we had, and they have still 2 months before the armies of Atlantis rise from the waters. Any nation that joins in this war against the final evil outpost of evil R'lyeh, Man, will be considered a friend of Atlantis.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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February 25th, 2007, 08:29 AM
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Sergeant
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Join Date: Oct 2006
Posts: 243
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Bye bye R\'lyeh
Quote:
Teraswaerto said:
The fall of old Atlantis has been avenged. The Void Gate has been shut, and the Starspawns of R'lyeh eradicated. Rejoice! The dreams of the dreadful void will plague us no more! Praise Chungaat!
Yet, even in defeat the beasts of R'lyeh spread their evil. With terrible powers they have driven mad the leader of Man, with whom we had a treaty of non-aggression. He claims we declared war. It is not true, there was no war, until his recent words made it necessary.
They would do to us what they have done to Caelum, but we will not tolerate it! The leader of Man has been corrupted by the beasts of the Void, and must be taken down, or he will spread the madness.
We will abide by the rules of the agreement we had, and they have still 2 months before the armies of Atlantis rise from the waters. Any nation that joins in this war against the final evil outpost of evil R'lyeh, Man, will be considered a friend of Atlantis.
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Perhaps Atlantis did not declare war on us, nonetheless they have been intentionally spreading unholy dominion in our land, spying on our capital, and immediately cancelled NAP after we peacefully handover the ownership of a province. With R'lyeh cruelly destroyed, Atlantis is capturing independent sea nations and spreading evil dominion with great speed, the monopolization of the ocean must be stopped before it's too late.I call for your support and all allies will be richly rewarded.
The nation of Man will also abide our agreement with Atlantis. Our skilled archers and defeners shall send the icy sea critters back to the depth of the sea.
Delenda est Atlantis !!
__________________
If you gotta shoot, shoot, don't talk.
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February 27th, 2007, 06:48 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Who\'s killing Marignon?
I'm gonna be very sad if Marignon's province losses are due to a couple of events in a row, who's taking a chunk out of them? We should talk.
Also I'm retarded and somehow managed not to take a heat scale. Severe mental deficiency is the only explanation for that, really.
Edit: Hey Abysia, I'll totally give you some money if you cast second sun, what do you say? =)
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February 27th, 2007, 06:56 AM
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Sergeant
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Join Date: Apr 2005
Location: Silent Hill
Posts: 206
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Who\'s killing Marignon?
What about gremlins? I find that gremlins make a great excuse.
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March 1st, 2007, 01:43 AM
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Sergeant
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Join Date: Apr 2005
Location: Silent Hill
Posts: 206
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Who\'s killing Marignon?
Haha, why not? Just toss me a dozen or two sages and I'll get right on that.
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March 1st, 2007, 05:44 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Who\'s killing Marignon?
So, umm, does anyone have any good strategies for dealing with 400 archers with flaming arrows and a pissed off, geared up cyclops?
Anything involving "good armor" "shields" "air/fire magic" "Province defense" or "archers that could hit the broad side of a barn" will not be workable.
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March 1st, 2007, 06:22 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Who\'s killing Marignon?
Quote:
Micah said:
So, umm, does anyone have any good strategies for dealing with 400 archers with flaming arrows and a pissed off, geared up cyclops?
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Ask Ermor to send some of his gazillion undeads who just took C'tis down south. Oh, and flying elephants, obviously...
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