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  #171  
Old November 16th, 2008, 03:25 PM
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Default Re: EA Hellscapes(Play!)

Dont worry though I have more. A Chayot this time. and I can always get more seraphs if I want. Ive always wondered if a chayot was hit with a dimension rod or magic duel or whatever if it would die or be banished or simply change form. Maybe we'll find out. Ive thought about testing it in SP but Ive not had time.

Last edited by PsiSoldier; November 16th, 2008 at 03:28 PM..
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  #172  
Old November 16th, 2008, 03:30 PM
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Default Re: EA Hellscapes(Play!)

Of course I'm probably going to wish away your dimension rod and your Scepter of Dark regency soon though.
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  #173  
Old November 16th, 2008, 03:30 PM
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Default Re: EA Hellscapes(Play!)

ah, that sucks. It is K that can delay hosting or not... not any of us. You should send him a pm at least. both executor and I expressed our support for a delay.

also, that was pretty lucky on executor's part, but not too far out of the realm of possibility. scripting returning would have saved you, if he had some pearls. or just retreating, if you had a safe retreat province.
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  #174  
Old November 16th, 2008, 04:25 PM

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Default Re: EA Hellscapes(Play!)

Scripting phenix pyre would have saved him, and each of my sorceresses had a 29% to make it, so it was a fair chance. By the laws of probability I SHOULD have won anyway, but it was pure luck that the first one made it.
The chances are S2+1-6 against S4+1-6.

And don't worry, I've got something else planned for any other Seraphs.

By the way I just forged the dimension rod to keep you away from it.

Oh and only the initial asrtal skill counts, so neither forbidden light helped you nor my booster helped me.

Last edited by Executor; November 16th, 2008 at 04:33 PM..
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  #175  
Old November 16th, 2008, 04:43 PM
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Default Re: EA Hellscapes(Play!)

Hrrrm actually he did have Phenix Pyre scripted.. it just wasnt the first spell... guess it should have been.
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  #176  
Old November 16th, 2008, 04:45 PM
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Default Re: EA Hellscapes(Play!)

Hrrrmm never heard that about the booster's not affecting Magic duel.

As for you forging the dimension rod, what does that matter? I can take it away from you anytime I want. Just like I can take away the +3 Death Scepter of Dark regency.
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  #177  
Old November 16th, 2008, 04:49 PM
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Default Re: EA Hellscapes(Play!)

right but that would cost you a wish... pretty pricey for the dimensional rod... i don't understand why it is worth it.

mind duel only uses your base astral level. no boosters or spells alter the level it is conducted under.
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  #178  
Old November 16th, 2008, 05:49 PM
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Default Re: EA Hellscapes(Play!)

It might not be worth it. But I get 100 Pearls a turn so its no big deal. I'd only wish for it if I thought it was really a threat though. If wishing for it would save a few fully equipped SC's though... It would be worth it.
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  #179  
Old November 16th, 2008, 05:53 PM
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Default Re: EA Hellscapes(Play!)

Quote:
Originally Posted by archaeolept View Post
right but that would cost you a wish... pretty pricey for the dimensional rod... i don't understand why it is worth it.

mind duel only uses your base astral level. no boosters or spells alter the level it is conducted under.

In the future I may empower the SC's though outside of Magic Duel range so it only equals death for whoever tries it. Wish I had known about it not being affected by Boost items before though.
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  #180  
Old November 16th, 2008, 07:27 PM

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Default Re: EA Hellscapes(Play!)

Sorry....saw the request for a delay after it hosted (I think...you did mean last turn right?).
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