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  #1  
Old November 16th, 2008, 01:19 PM
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Herode Herode is offline
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Default Re: Ooh, ooh, new info on patch page!

Quote:
Originally Posted by JimMorrison View Post
I think the (special) tag is only for assassinations stemming from events, they were always like that.
OK. I never was this event before but it happened twice in a few SP turns recently.
I pray the probability of the event has not been raised too much... Ninjas, what a pain in the neck
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  #2  
Old November 12th, 2008, 01:33 PM

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Default Re: Ooh, ooh, new info on patch page!

Don't be fooled by any old rope and 3 logs!

Here at Sombre's Rope and 3 Logs Emporium (est. 2008) we will meet all your Rope and 3 Logs needs at prices so low you'll probably get cancer from them!

For just 40 gold get your Rope and 3 Logs!
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  #3  
Old November 12th, 2008, 03:15 PM

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Default Re: Ooh, ooh, new info on patch page!

Well, by that logic, why does shoving a shield and spear in a peasant's hand and saying "militia!" cost 7 pounds of gold?
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Old November 12th, 2008, 05:27 PM

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Default Re: Ooh, ooh, new info on patch page!

Most of the 50 gold cost goes toward paying for building permits. Same thing for the spear-guy militia: it's 7 gp for certification. More expensive troops (Vanir infantry) have more complicated forms which require greater expertise to fill out.

-Max
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Old November 12th, 2008, 05:56 PM
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Default Re: Ooh, ooh, new info on patch page!

Quote:
Originally Posted by Tichy View Post
Well, by that logic, why does shoving a shield and spear in a peasant's hand and saying "militia!" cost 7 pounds of gold?
Healthcare plan, life insurance, and paying for the press gang.
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  #6  
Old November 12th, 2008, 06:17 PM

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Default Re: Ooh, ooh, new info on patch page!

Don't forget the signing bonus
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  #7  
Old November 12th, 2008, 08:18 PM
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Default Re: Ooh, ooh, new info on patch page!

You might be able to argue that the gold cost for recruiting a militia is actually the cost of taking a peasant out of the fields, meaning less gold is produced... that's assuming there's no unemployment in the world of Dominions, and no way for the bosses to make the remaining peasants work harder to make up for the lack of manpower, or...

Now introducing "The economics of being a menial worker in the world of Dominions, or 'And you thought working in a call center was bad'".
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Old November 12th, 2008, 08:17 PM
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Default Re: Ooh, ooh, new info on patch page!

And why not to mention that 15% of the gems you pay for an unique summon actually go to his/her/its press agent?
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  #9  
Old November 12th, 2008, 08:59 PM

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Default Re: Ooh, ooh, new info on patch page!

Just look at the score graphs in warhammerama. I don't have jade knives, but that dominion is the result of 6+ slaves a turn for quite a while. It would be more, but I haven't had the resources to spare.

Also, domkilling an AI and domkilling a human are completely different beasts. The AI may well have taken garbage dom strength with the skaven too.
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  #10  
Old November 12th, 2008, 09:22 PM

rdonj rdonj is offline
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Default Re: Ooh, ooh, new info on patch page!

I suppose you're right. A player is certainly going to use priests to mitigate a lot of it, anyway. It probably isn't too big of an issue with someone like the ogres with a dying dominion, but I don't know. It depends on how they interact with the dominion spreading summons later I think.
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