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  #1821  
Old October 11th, 2007, 02:18 PM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

Quote:
Evilhomer said:
First time I noticed your guide salamander, nice work . This turn was indeed fairly eventful - Death to the evil water hippies (EA oceania)!
Thanks! Your aid when I was totally green (as opposed to just mostly green) was a big influence to making/practicing it.
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  #1822  
Old October 11th, 2007, 05:06 PM

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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

Um, I believe the game's again on 48 hour mode, since it hosted this morning and now there's 36 hours left...

Sorry, me is slow, but I could really use that extra 24 hours.
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  #1823  
Old October 11th, 2007, 05:34 PM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

Quote:
atul said:
Um, I believe the game's again on 48 hour mode, since it hosted this morning and now there's 36 hours left...

Sorry, me is slow, but I could really use that extra 24 hours.
I'll fix it this evening.
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  #1824  
Old October 11th, 2007, 05:55 PM

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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

Thanks!
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  #1825  
Old October 11th, 2007, 06:15 PM

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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

Salamander-there are 3 races to the "south" not just you attacking him. Besides, I am not telling Lanka to attack anyone with his huge armies of demons.

But they are wasted fighting me on the northern border while leaving his capital relatively undefended. No way he beats 4 nations, but I would make a last stand worthy of an epic ballad at my capital.

Not at a border fort. Of course, I am biased in hating to see my lizards killed fighting his demons. heh.
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  #1826  
Old October 11th, 2007, 06:16 PM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

Quote:
Evilhomer said:
This turn was indeed fairly eventful
If you think your turn was eventfull, why don't you try and switch places with me. It took me close to two hours to just look at my turn.

I think I need a sub...
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  #1827  
Old October 11th, 2007, 06:27 PM

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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

MA Ctis has a new and quite unique SC entering the fray. The amazing thing is he was not obtained by a wish-since my highest level s mage is a 3.
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  #1828  
Old October 12th, 2007, 03:01 AM

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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

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If you think your turn was eventfull, why don't you try and switch places with me. It took me close to two hours to just look at my turn.

I think I need a sub...
Yes, we might lack armies to take out those nasty water kings, so I figure we can kill you with long eventful turns instead
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  #1829  
Old October 12th, 2007, 12:56 PM
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Default Re: Perpetuality - The 60 Player MegaGame (Signup)

EA Oceania is buying earth attacks to help defend its lands from forreign aggression. Targets would be Thugs or commanders from the nations of LA R'lyeh and/or LA Mictlan. Anyone who'd like to make some pocket money and doesn't mind hurting those two nations can contact me. I'm sure we can find some way to arrange payment.
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  #1830  
Old October 14th, 2007, 02:42 AM

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Default Lanka attacked me

I advised Lanka to withdraw his main army from his northern border forts and defend his capital-but no he had to test the Lizard defense!



His armies were without number. Two Mandahas, numerous national summons, storm demons, capital only sacreds, numerous mages loaded down with items.

Against that army MA Ctis had its Marshmasters, Lizards, Lizard Priests, and a few undead.

When the darkness had cleared, the carnage was tabulated:


leading to the old adage, "I can't astop ya from a comin-but I can astop ya from aleaving!
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