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  #1841  
Old April 26th, 2008, 05:19 AM
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Default Re: Stolen Prophet

I think the prophet is counted as dead, so he should get a prophet. But GoRing him would be an interesting experiment.
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  #1842  
Old April 26th, 2008, 05:25 AM
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Default Re: Stolen Prophet

Quote:
vfb said:
I managed to Enslave Mind my opponent's prophet. Now I've got it as a normal unit, but ... it's still a Prophet!

It's a unit, not a commander. Its title is "Prophet". But it's blessed (outside combat), with my bless, and has the Prophet icon.

I'll GOR it in a couple months and see if it's still an H3 priest. I wonder if my opponent will be able to make a new prophet in 6 months, or if he'll have to wait until 6 months after the one I stole dies.
THe question is not if he can make a new prophet. THe question is if you can make another. Prphet is yours now after all.
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  #1843  
Old April 26th, 2008, 05:32 AM

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Default Re: Bug / Wishlist

Quote:
chrispedersen said:
Modding spells is much less than ideal in many circumstances. The AI has no knowledge of the spell and therefore will not weight nor cast it.

I've seen modded spells cast unscripted. Happens all the time with Skaven for instance. The AI does the usual comparison of fatigue cost and potential damage in order to decide whether to cast it.
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  #1844  
Old April 26th, 2008, 05:36 AM
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Default Re: Bug / Wishlist

It might be that the AI is bad at recognizing buffs. Damage dealing spells are more straight forward and the AI can compute how much damage they would deal.
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  #1845  
Old April 26th, 2008, 10:39 AM
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Default Re: Bug / Wishlist

If you give two shields to an non-mounted unit with no legs (eg. Unit #333 Starspawn), it will get a Fist attack (Wpn #92).
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  #1846  
Old April 27th, 2008, 05:22 PM
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Default Re: Bug / Wishlist

A minor oddity, probably related to the debate about poison darts/arrows:

A Phantasmal Warrior attacked an Atlantian Light Infantry, then died of poison damage from "touching" the Atlantian's Coral Curaiss.
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  #1847  
Old April 27th, 2008, 05:36 PM
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Default Re: Bug / Wishlist

Phantasms made poison resistant.
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  #1848  
Old April 27th, 2008, 05:52 PM

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Default Missing description: The Ark

It causes a battlefield effect that has no description.
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  #1849  
Old April 27th, 2008, 05:56 PM
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Default Re: Bug / Wishlist

Quote:
vfb said:
If you give two shields to an non-mounted unit with no legs (eg. Unit #333 Starspawn), it will get a Fist attack (Wpn #92).
WAD. Default weapon for units that have no other weapon is fist. It also assigns fist if you only give a unit a missile weapon when you define them. The only way to totally remove weapons from units is using the mod command #weapon to give them a weapon outside the range of existing weapons (results in no weapon at all).

So when 2 shields defaults to useless kick if the unit has legs, everything else defaults to fist.
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  #1850  
Old April 28th, 2008, 02:23 AM
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Default Re: Bug / Wishlist

Suggestion:
Two shields -> Useless Kick
Two shields + no legs -> Headbutt
Two shields + no legs + no head -> Bodyslam
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