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October 18th, 2007, 01:01 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Ok... THAT was a lot of battle reports to read through...
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October 19th, 2007, 11:41 AM
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BANNED USER
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Join Date: May 2007
Posts: 68
Thanks: 0
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Re: Nuance - Random Nations, Middle Era (Sign Up)
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...
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October 19th, 2007, 01:18 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Quote:
AreWeInsaneYet said:
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...
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explain
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October 19th, 2007, 01:51 PM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Well, that combination of spells worked different than i expected (particularily Wrathful Skies seemed a waste), but it worked nevertheless. 3 Abominations, including the GoR-ed one, down and that's what counts.
Now i need to figure out what to do with Arco's Astral 14 Oracle, scripted to Master Enslave of course, that just snatched my 400-strong army, troops and mages altogether.
EDIT: 400 turned out to be low. See the screenshot.
EDIT2: Right screenshot added.
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October 19th, 2007, 01:55 PM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
And Ulm decides to end the NAP, naturally. Not that that NAP was worth much with 50 of his spies inciting unrest in my provinces.
Btw, could we go to 72h timer perhaps? Those turns start to take a lot of time, and i have a quite busy period at work recently.
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October 19th, 2007, 03:55 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'll change it to 72 hours sometime after this host...
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October 19th, 2007, 08:45 PM
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BANNED USER
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Join Date: May 2007
Posts: 68
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Quote:
Hadrian_II said:
Quote:
AreWeInsaneYet said:
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...
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explain
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Was helping my friend to do some strategy planning on critical seconds, and it's me whose suggestion lead to the birth and the destruction of an abomination raiding party. It's consisted of few abominations, some sprites and some HIs. For some reasons I thought the party is good enough to survive from most single SCs, but I was wrong. The party has been destroyed exactly the same scripting I used in Ludus, and the same Air Queen.
So I lost a bet. I now needs to get my nails done ... haha.
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October 20th, 2007, 08:16 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Quote:
Szumo said:
And Ulm decides to end the NAP, naturally. Not that that NAP was worth much with 50 of his spies inciting unrest in my provinces.
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If ulm declares war on you, arco has won the game.
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October 20th, 2007, 08:31 AM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Yeah, i'm not evenly matched with Arco alone, and pretty sure when Ulm joins them it's just much a matter of time until Arco wins. Unless Abyssia is much stronger that i think, that is.
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October 20th, 2007, 02:16 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Well, that really sucks. Haven't checked my turn yet but I know it will be terrible due to me staling.
Guess I'll have to force myself to play whether I feel like I've just been hit by several trains or not.
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