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  #181  
Old April 17th, 2005, 04:36 PM
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Ighalli Ighalli is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

I just staled a turn and I think I missed some messages. Please, if you sent me something PM it to me. I wish dominions would save your messages from a stale turn...
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  #182  
Old April 18th, 2005, 01:50 PM

Ironhawk Ironhawk is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

So, speaking of stale turns... it looks like Ighalli is about to stale again. Unless anyone objects I think we should give him a few hours leeway.
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  #183  
Old April 18th, 2005, 02:24 PM
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Default Re: Rebalance Mod game starting, everyone welcome!

I just went, but I have the feeling I'm still missing what the heck happened on that other turn. SC got back to me, but there are a couple other players I need to hear from before I can do another turn.

Edit: Thanks for giving me a little extra time by the way! SOrry for slowing down the game, everyone!
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  #184  
Old April 26th, 2005, 09:40 PM

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Default Re: Rebalance Mod game starting, everyone welcome!

Hey all, I am about to leave work and it looks like SC is about to stale. Not connected and only 45 minutes left. It seems to me that this is a pretty critical turn in the Ulm-Jotunhiem war so I was going to stop the timer. Give saber just an extra hour or two at least? If this is a problem please let me know and I can just force it and put us back on 24hr quickhost.
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  #185  
Old April 26th, 2005, 10:36 PM

quantum_mechani quantum_mechani is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

Holding the game for little while is fine with me.
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  #186  
Old April 27th, 2005, 12:09 AM

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Default Re: Rebalance Mod game starting, everyone welcome!

Good thing I did SC made it in.

And for the record: Ulm does, in fact, eat babies. It is a sad truth that the ulmish generals have sought to cover up for many years. We are not proud of it
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  #187  
Old April 27th, 2005, 01:52 AM

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Default Re: Rebalance Mod game starting, everyone welcome!

The nation of Pangaea is more than a little upset by Jotunhiem's interference in the reclaiming of our ancestral lands. We suggest that they provide some form of reparations for the murders of the wizards Falco and Idro, unless they wish to make yet another enemy.
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  #188  
Old April 27th, 2005, 03:13 AM
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Default Re: Rebalance Mod game starting, everyone welcome!

Sorry for delaying the game

Quantum, I apologize for our accidental battles! My intent was to attack Vanheim (which I did) for their foul treachery, but my armies were not far enough into their lands. It was, in fact, you who attacked me But regardless, I will avoid attacking Vanheim in lands they stole from you.

And since I have excess gems at the moment, I will send you some... though I really think we are each too busy to fight each other.
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  #189  
Old April 27th, 2005, 04:02 AM

quantum_mechani quantum_mechani is offline
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Default Re: Rebalance Mod game starting, everyone welcome!

Sorry, I was just a little unhappy about the death of my elite quick-response air wizards. Thanks for the gems.
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  #190  
Old April 29th, 2005, 06:07 AM

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Default Re: Rebalance Mod game starting, everyone welcome!

So, I was just chatting with the ex-Marignon player. And he mentioned to me that he "logged in and played his turn". When I asked him how this was possible given that his nation no longer existed, he was as confused as me but said he had researchers (??) and some commanders and items (???). He had to log off before I could ask him further but as what he was talking about is technically impossible I just wanted everyone to log in and check thier turns. Make sure that all your orders are intact.
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