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  #181  
Old April 22nd, 2012, 11:08 PM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: Blood and Booze - (Running)

Hahaha, Atlantis got domkilled. Now we get to finally rule the seas unchallenged! Of course, we can't really do much with no research above 6...
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  #182  
Old April 24th, 2012, 03:01 AM

Szumo Szumo is offline
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Default Re: Blood and Booze - (Running)

I'll be on a trip from 27th April till 4th May (this Friday till next one). It is unlikely (though possible) that i'll be able to make turns during that time. I'll be able to go on until the end after that - just not at the level of micromanagement that I would like to.

I tried looking to (pernament) sub for one or both of my current games but so far the thread has 61 views and no replies, so i doubt anyone will come forward - guess you guys are stuck with me

It would certainly help if we switched to longer schedule (with quickhost turned back on).
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  #183  
Old April 24th, 2012, 04:01 AM

Bennett Bennett is offline
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Default Re: Blood and Booze - (Running)

To Szumo

The only other MP game I have played so far recently had a 3 week pause to accommodate a player who was moving house, and there were no problems there with the game resuming after the break.

So maybe ask the other players if they are happy to put the game on half-pause for a week by changing the turn limit to a one week timer (with quickhost on as you mention) so that you are not forced to miss any turns, and then if you can play turns during that week then the game will still be active pretty much as normal. And if you can not play turns then the game will just be paused for a week (which is not the end of the world or the game).

I know I would have no objections to this if it allowed you to stay in the game, and a week isn't really that long at all, and certainly not long enough to lose a player in a PBEM game over (or to force a player to miss a turn at a critical stage of the game for him).

Can I please ask what the other players think about this?
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  #184  
Old April 24th, 2012, 08:59 AM

mockingbird mockingbird is offline
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Default Re: Blood and Booze - (Running)

I am fine with pausing during Szumo's trip.
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  #185  
Old April 24th, 2012, 11:11 AM

Excist Excist is offline
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Default Re: Blood and Booze - (Running)

Thirded.
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  #186  
Old April 24th, 2012, 07:16 PM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: Blood and Booze - (Running)

Pangaea is going to blood sac everyone out of existence if not killed soon, just a heads up. Also I don't mind waiting for Szumo to return from his trip.
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  #187  
Old April 25th, 2012, 03:32 PM

dojango dojango is offline
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Default Re: Blood and Booze - (Running)

Quote:
Originally Posted by Admiral_Aorta View Post
Pangaea is going to blood sac everyone out of existence if not killed soon, just a heads up. Also I don't mind waiting for Szumo to return from his trip.
you're joking, right? we're all going to be crushed beneath the iron boots of Arco's mrymidons long before you're even threatened by my dominion.
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  #188  
Old April 25th, 2012, 04:38 PM
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Bwaha Bwaha is offline
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Default Re: Blood and Booze - (Running)

No prob.

Say, sorry about that Pan.

I was hunting that Arco beasty...

You can take that province back...

Btw I do like those Grendels...

Yow, I want some of them...
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  #189  
Old April 25th, 2012, 05:28 PM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: Blood and Booze - (Running)

Quote:
Originally Posted by dojango View Post

you're joking, right? we're all going to be crushed beneath the iron boots of Arco's mrymidons long before you're even threatened by my dominion.
Well the dominion graph says otherwise.
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  #190  
Old April 26th, 2012, 09:38 AM

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Default Re: Blood and Booze - (Running)

Quote:
Originally Posted by Bwaha View Post
No prob.

Say, sorry about that Pan.

I was hunting that Arco beasty...

You can take that province back...

Btw I do like those Grendels...

Yow, I want some of them...
Your water gems paid for 2 of those

And Myrmidons wear bronze boots, not iron
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