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  #181  
Old November 17th, 2006, 08:21 PM
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Meglobob Meglobob is offline
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Default Re: Kärmes is dead! The first of many false gods.

karmes was a wrym, he had me slightly worried, him being amphibious and all. But then he died. I reckon indies did for him, shame.

Solo has a prince of death who apparently is very much alive, causing terror, mayhem and death.

Of course those r no match for Obad-Hai, who is many times there size and is fast approaching his 1,000 birthday, not even in his old age, bless. He does expect presents and a [img]/threads/images/Graemlins/Cake.gif[/img]. That Jurri is a very, very, very clever chap. He can figure out how to fit all the candles on.
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  #182  
Old November 18th, 2006, 06:17 AM
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Default Re: Kärmes is dead! The first of many false gods.

The great serpent has two heads: life and death. They argue with each other constantly about which is more holy: to live and writhe, or to die and then return from the sunless lands at the call of his children. Sometimes death wins the argument.

-Nammu, mystic and theologian extraordinaire

Sleep cloud and dark vines are a bad combination.
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  #183  
Old November 18th, 2006, 08:33 PM

CUnknown CUnknown is offline
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Default Re: Kärmes is dead! The first of many false gods.

Yellowcactus has told me to say:

He is in Alabama and will take his turn when he gets back. But, it's a long way, and he would appreciate the turn being delayed just a few hours.

Thank you! from Yellowcactus.

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  #184  
Old November 19th, 2006, 11:58 AM
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Default YC

Ok!
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  #185  
Old November 20th, 2006, 09:40 AM
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PashaDawg PashaDawg is offline
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Default Re: YC

As you can see, YC requested an extension. I have not received his turn, so I will wait until tonight after I get back from work.

Pasha
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  #186  
Old November 20th, 2006, 09:44 AM
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Default Re: YC

Quote:
PashaDawg said:
As you can see, YC requested an extension. I have not received his turn, so I will wait until tonight after I get back from work.

Pasha
Cool, I am off work this week, so could probably keep up the 1/turn a day turnaround. What does everyone else think, especially our host? Keep the fast pace up till someone squeals or go to the 3/turns per week?
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  #187  
Old November 20th, 2006, 09:56 AM

calmon calmon is offline
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Default Re: YC

I'm away from 21th-26th november and can't make a turn.

I'll make my tuesday turn, will miss the thursday turn and i'm back on sunday to make my sunday turn.

So my thursday turn will definitly missed! the rest should work fine.

I'm ok with 1 turn per day, but not before november 26 (because i've planed with the 3 days/week).
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  #188  
Old November 20th, 2006, 10:32 AM
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Default Re: YC

I think we should stick to 1 per day as long as possible. 3 turns a week is so slow most games die before they are finished with such a pace...
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  #189  
Old November 20th, 2006, 10:57 AM

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Default Re: YC

My vote is for 1 turn per day.
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  #190  
Old November 20th, 2006, 11:38 AM

Migaaresno Migaaresno is offline
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Default Re: YC

I go whit Solo
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