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December 3rd, 2007, 01:32 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm 2 - recruiting
Hehe..
I hadn't considered how odd that might look to people. I could explain it, but the actual situation is much less interesting than people are thinking.. so maybe it is best for people to keep their theories.
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December 3rd, 2007, 10:32 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Invisible Swarm 2 - recruiting
You lot just leave me, Pan and Jotun to it, we are having a right laugh...
Cutting each anothers throats...
Btw, I HATE F9A6 blessed white centaurs!
I also wish Jotun woodsmen had faster legs and my fire breathing army of doom was not in no mans land and further more, I wish Pan would not march is army via my lands back to his capital!?!?!
Like I said...a right laugh...
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December 9th, 2007, 07:11 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Invisible Swarm 2 - recruiting
bandar now has 3 confirmed trapezing kitted up SC's. Ermor can not stand against them; one castle falling, lands falling at 3/turn to them. good luck the rest of you...
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December 17th, 2007, 11:14 PM
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Sergeant
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Join Date: Nov 2003
Posts: 356
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm 2 - recruiting
Well, CUnknown has just about knocked me out.
Good game, guys and good luck
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December 18th, 2007, 01:11 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm 2 - recruiting
You did a great job, Jeffr! That was one long and bloody war, for sure. Often, I didn't even think that Abysia and I were going to be able to take you down, even double-teaming you. And those raids really made me want to pull out my hair.. I hope to play with you again soon.
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December 18th, 2007, 06:12 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Invisible Swarm 2 - recruiting
Quote:
jeffr said:
Well, CUnknown has just about knocked me out.
Good game, guys and good luck
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Good game, jeffr, you have made me want to try those white centaurs out in a future game. Well done on the air bless btw, it really messed up my early game flaming arrows strategy. I hated it more than your F9 bless!
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December 20th, 2007, 11:05 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Invisible Swarm 2 - recruiting
could we have this game slow down a bit for the holiday period? QH, or hiatus around the actual holiday itself?
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December 21st, 2007, 02:07 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Invisible Swarm 2 - recruiting
Yeah, I will switch it to ... I dunno ... 100 hour quickhost? How does that sound?
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December 21st, 2007, 03:00 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Invisible Swarm 2 - recruiting
100 hrs would be great... there are a few times in the upcoming week and a half that I will be away for a day or more.
_______________________
after most of a year of siege... the forces of the snake king of the monkey-people breached our walls... only to be repelled in a glorious victory. \o/
Included amongst the losses were a large number of fire snakes... which means jurri had conjuration 6 quite a long while ago. I would expect to see his air queens shortly.
one more of his kitted kinaras was also killed, bringing the total dead to 3 of 4 known.
oh, and he has continued to recruit further nations to attack me, as clearly 3 on 1 isn't enough for him. Pretty pathetic really
just imho
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December 22nd, 2007, 06:35 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Invisible Swarm 2 - recruiting
Yea, an extended timer will be more convenient for me as well: thanks!
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