|
|
|
 |
|

December 10th, 2008, 09:39 AM
|
Sergeant
|
|
Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
Oh boy - probably you want to cast this Global that attacks all blood hunters all around? What is it called again...?
|

December 10th, 2008, 10:23 AM
|
 |
Second Lieutenant
|
|
Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
The kindly ones???
I think he is gonna cast Utterdark!!!!
|

December 10th, 2008, 10:28 AM
|
Sergeant
|
|
Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
Nah, I don't think he'll cast Utterdark - this wouldn't benefit him enough, AND he's mentioning collateral damage: This must mean "Yep, it will hurt our common enemy Marignon a bit, but even more it will mean lots of hurt for YOU, my two remaning enemies!". (and since Abysia has Darkvision, this wouldn't fit)
I have read the description of the Kindly Ones - but it's not completely clear to me what it does EXACTLY - attacking just three single targets per turn (as the manual might imply), or attacking every turn until the hunter is killed for that turn?
|

December 10th, 2008, 11:06 AM
|
Sergeant
|
|
Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
He's not responding any longer. That can only mean that
a) one of us was right, guessing his "bomb", or
b) he's laughing his as* off because we can't imagine what he's going to do to us
' guess I'll finish my turn and see what hits me.
|

December 10th, 2008, 12:12 PM
|
Sergeant
|
|
Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
Grmbl. Are we supposed to say "Thanks, Gath, you're soooo helpful, that will help us sooo far against Marignon", or is it just to be taken as a declaration of war..?
Wasn't there a "Peace, until Marignon is done with"? Giants....tsts..
Last edited by Toran; December 10th, 2008 at 12:19 PM..
|

December 10th, 2008, 12:44 PM
|
Sergeant
|
|
Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
Out of game question: From what I gather, it's about five years per turn added, and there's nothing that can protect your units from it, right?
Can a unit die "in between turns" due to age, or does it still have to get diseased before and then loses just 1HP per month? If I might ask
(and searching the forum for "burden of time" showed me that a certain player seems to have a preference for this Global *g*)
Last edited by Toran; December 10th, 2008 at 12:49 PM..
|

December 10th, 2008, 06:04 PM
|
 |
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Methadone - running
No no, I prefer AC! But it's already up.
If your troops get old and sick from the BoT, you can heal them with the Chalice or Gift of Health.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|

December 10th, 2008, 06:11 PM
|
Sergeant
|
|
Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
Of course you won't tell me how to play against you successfully  , so I try to ask just general questions:
1) boots of youth don't help, right?
2) the aging is speeded up,yup. Usually, it's getting diseased and then die due to HP=0. Is this accelerated as well? I mean, is it just that you get diseased faster, but then just -1HP/turn [improbable]? Can you get from healthy to dead in just one hostrun, or will you turn diseased first and then die in one of the next turns?
3)GoH just halves the speed you age with, so it's still more than doubled with BoT up?
4) %§$/%&%!!!!!
|

December 10th, 2008, 06:28 PM
|
 |
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Methadone - running
Boots of Youth don't help.
I think BoT makes every month into a year. So every month is Late Winter, and your units age, old units can gain afflictions, and diseased ones lose 1 extra HP in Late Winter. So they may be losing 2HP per month, not 1, if they are diseased.
Your units will still age with GoH up, but GoH can cure their "Diseased" and other afflictions and give them more HP so they take longer to die.
If you have a crapload of Blood Slaves to waste, you could use them to cast that "youth" spell, whatever it's called, that takes off 10 years. Not an effective use of slaves IMO.
"%§$/%&%!!!!!" That's what Marignon said!
Remember this bomb was directed at Marignon, and Gath deeply regrets any pain we have caused to our erstwhile allies, even if they did tell me they would gang up on me when Marignon is dead.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|

December 10th, 2008, 06:33 PM
|
 |
Second Lieutenant
|
|
Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Methadone - running
Whuh????
What's the big deal??? I am grateful for BoT!!!
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|