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March 12th, 2009, 11:40 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
I retract my previous comment about ulm being one of the game's super powers. He might have been at one point, but seems I haven't been paying much attention to score graphs lately! In any case, TC is still a significant threat that can't be let to grow more powerful, and onto the charge of theoretical but almost completely assured tartarians, this turn I can confirm sightings of elemental royalty.
Also, machaka. I wonder just where we will have our showdown. I'm looking forward to seeing your great spider army finally collapse, and then getting to watch tien chi gobble up all your territories so I can't have them, pursuant to your prior arrangements.
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March 14th, 2009, 08:10 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
We may need a redo of that turn and/or some llamabeast help.
I did cast a global successfully and it did not appear. And it was rather an important one.
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March 14th, 2009, 08:42 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
BTW, who is game admin now?
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March 15th, 2009, 01:12 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Wow, suddenly we have a lot of AI nations :/ I don't know if there even IS an admin for the game anymore.
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March 15th, 2009, 07:48 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Well, we need him. I won't play my turn until the problem with my global is resolved. It was a HUGE investment and it is probably a matter of life or death for me in current situation.
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March 15th, 2009, 11:14 AM
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Private
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Join Date: Oct 2008
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: HumanWar: Odd Man Out (Game On!)
True. I agree that this bug should be solved.
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March 15th, 2009, 11:21 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
If we can't get ahold of the admin is it possible for llamabeast to set a new one?
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March 15th, 2009, 12:12 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
No reply from llamabeast yet.
I think it will be fair to put more info about the problem, here it is:

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March 15th, 2009, 12:17 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Ah. So I see that, should this spell be properly cast, I should counter by casting burden of time  Nah, then you'd probably be the only person in the world with a decent income....
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March 15th, 2009, 12:39 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
You meant Utterdark? I think that would kill Pythium
And I have never seen global not appearing. My caster is alive and fine [he has no icon for owning a global].
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