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  #181  
Old July 14th, 2009, 09:13 AM
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WingedDog WingedDog is offline
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Default Re: New game - The Art of War, Fight!

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Trading water or some fire gems for gear that makes me regenerate. PM me please.
Sorry, out of stock. Last two gone to Wolverine and Clair Bennett.

Please check the thread you're in before posting.
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  #182  
Old July 14th, 2009, 06:15 PM

Stretch Stretch is offline
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Default Re: New game - The Art of War, Fight!

Haha, oops, this isn't the Mists of Time thread. Please disregard, unless you are in Mists of Time and want to do a little trading.
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  #183  
Old July 16th, 2009, 05:32 AM

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Default Re: New game - The Art of War, Fight!

I've set myself AI this turn, I'd stay til the end however I find myself with lack of free time now days.
Congrats to the nation that killed me, this was quite possibly my worst game ever played. My little experiment with the pretender turned out to be a total disaster.

BTW I was Pangaea.
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  #184  
Old July 16th, 2009, 07:27 AM

Calahan Calahan is offline
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Default Re: New game - The Art of War, Fight!

Sorry to see you go Executor, but I'd really hate to see us lose our 100% record on having no AI's so far in this game. Can I suggest that if WingedDog is willing, that he looks for a sub for Executor, and delays the game if necessary to try and find one.

I think it really would be amazing to play in a game where nobody turns AI ever. It might not happen, but we've made it 37 turns so far so who knows?! As every nation being played out to the last by a human is certainly making a big differnce in this game I feel (compared to every other game ever). As how often do you see a game close to turn 40 with only one defeated nation?

Pangaea may be in a hopeless position, but then the Caelum and Machaka positions were appparanty 'hopeless' as well, and both of those nations appear to be making a fight of it. The spider lovers in particular. What's not to love about a nation who unleashes 'The Kindly Ones' upon the world?
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  #185  
Old July 16th, 2009, 08:36 AM
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Default Re: New game - The Art of War, Fight!

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Originally Posted by Calahan View Post
Sorry to see you go Executor, but I'd really hate to see us lose our 100% record on having no AI's so far in this game. Can I suggest that if WingedDog is willing, that he looks for a sub for Executor, and delays the game if necessary to try and find one.

I think it really would be amazing to play in a game where nobody turns AI ever. It might not happen, but we've made it 37 turns so far so who knows?! As every nation being played out to the last by a human is certainly making a big differnce in this game I feel (compared to every other game ever). As how often do you see a game close to turn 40 with only one defeated nation?

Pangaea may be in a hopeless position, but then the Caelum and Machaka positions were appparanty 'hopeless' as well, and both of those nations appear to be making a fight of it. The spider lovers in particular. What's not to love about a nation who unleashes 'The Kindly Ones' upon the world?
Cal, do you mind posting a sub topic with refference on me? I'm on a run, and I think sooner we'll post - more chances we have to find a sub before deadline. Thanks for all your help, I wouldn't be able to admin the game properly without it.
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  #186  
Old July 16th, 2009, 08:41 AM

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Default Re: New game - The Art of War, Fight!

OK, I'll try and stick to the end but I can't promise to make every turn.
Just finish me off soon.
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  #187  
Old July 16th, 2009, 09:13 AM

Calahan Calahan is offline
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Default Re: New game - The Art of War, Fight!

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Originally Posted by WingedDog View Post
Cal, do you mind posting a sub topic with refference on me? I'm on a run, and I think sooner we'll post - more chances we have to find a sub before deadline. Thanks for all your help, I wouldn't be able to admin the game properly without it.
No problem at all WingedDog, always happy to help as you know. I'll put up a sub-post this afternoon first chance I get.

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OK, I'll try and stick to the end but I can't promise to make every turn.
Just finish me off soon.
I know I for one would certainly appreciate it if you could stick it out until the last man, or maybe last maenad. But I'll still look for a sub to relieve you as WingedDog asked.

Edit: Sub post is up.

Last edited by Calahan; July 16th, 2009 at 09:38 AM..
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  #188  
Old July 18th, 2009, 01:54 PM

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Default Re: New game - The Art of War, Fight!

37 turns without the AI. A good effort everyone at keeping the evil Autobots out of our affairs, but guess our fine run had to come to an end eventually And a double-header as well, with both Pan and Man being turned to the darkside last turn.

My thanks to all those who helped keep the AI at bay for so long in this game. With an extra thanks going to all those who have subbed-in during the course of the game so far to lead heroic backs-to-the-wall defences. As those efforts have without doubt given considerably extra life to so-called defeated nations. My hat's off to you all.

Last edited by Calahan; July 18th, 2009 at 02:11 PM..
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  #189  
Old July 18th, 2009, 02:08 PM

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Default Re: New game - The Art of War, Fight!

Huh, people going AI without putting a fight? That really unbalances the game. Man giving up after what? 2 turns? of war with Eriu...

BTW, that game has some flaws:
1. Now matter what you do and how much you like that map, Glory of the Gods sucks for MP.
2. It is much much worse for RAND game and some nations that start in the middle are really doomed, no matter how good player is.
3. Too many players for no diplo game.
4. Too many unexperienced players that go AI, few better skilled ones don't even get a chance to fight fairly, simply the one that gets more noobs willing to go AI near him wins.
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  #190  
Old July 18th, 2009, 05:38 PM

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Default Re: New game - The Art of War, Fight!

Sorry WingedDog, Calahan I have no idea what happened as I'm sure I sent the turn with different orders but it appears I still went AI?
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