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March 19th, 2012, 01:25 AM
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Sergeant
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Join Date: Nov 2007
Posts: 254
Thanks: 5
Thanked 11 Times in 8 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Ah, Nosantee not honoring his NAPs....will be remembered.
Oh well, nothing to do but finish him off...
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March 19th, 2012, 08:24 AM
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Sergeant
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Join Date: Nov 2007
Posts: 222
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Quote:
Originally Posted by Excist
Ah, Nosantee not honoring his NAPs....will be remembered.
Oh well, nothing to do but finish him off...
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Hah! The thought that -I- am the one that broke the NAP is humerous! perhaps you didn't understand my message. How many of you would consider your DOM10 neighbor blood sacrificing until you have barely 10 candles on a map non aggressive?
My point exactly, you were trying to kill me from turn 10 with an insurmountable ammount of blood sacrifice. Know that to most, that kind of thing is 100% aggressive.
By all accounts, you broke that NAP 15 turns ago the moment you started blood saccing into my territory
Last edited by Nosantee; March 19th, 2012 at 08:52 AM..
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March 18th, 2012, 12:44 PM
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Sergeant
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Join Date: Feb 2012
Posts: 270
Thanks: 4
Thanked 6 Times in 5 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Offer rejected. *lobs another farm animal at the messenger*
The independence of Niefel, either with outlying lands or merely a city-state, is nearly non-negotiable. If you refuse this key stipulation, hostilities shall be resumed then.
In the interests of peace, however, I will leave this option on the table for the red menace. In addition to the border you proposed, there will be a 150 blood slave indemnity (which may also be paid in gems, at a rate of 2 slaves to 1.4 gems), to be paid within a six month period. That offer will remain on the table for your leisure, though the border will be subject to change past next turn (depending on the extent of conquest). This is my final, non-negotiable offer. If you agree to it, I will be willing to sign an NAP-2 with you (and I never break my word). If not: alors, c'est la guerre.
I will not make aggressive action for this turn. After that, the ceasefire will expire.
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March 19th, 2012, 06:52 PM
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Sergeant
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Join Date: Nov 2007
Posts: 222
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Hate to be the guy that requests it but now that we're coming coming up on turn 30 is there any chance we up the turn timer to 36h?
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March 20th, 2012, 06:04 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
sounds like a reasonable request
Unless some1 complain i ll switch to 36
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March 20th, 2012, 09:22 AM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
My turns only take me about 36 seconds, but I don't mind.
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March 20th, 2012, 10:07 AM
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First Lieutenant
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Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
keep it up 
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March 22nd, 2012, 11:13 PM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
It was a good run, fellas. I had a blast. On a side note...
I hope the fire of Abysia is extinguished forever! And may the mutations of Fomoria overcome their bloodline!
Noobs forever!
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March 23rd, 2012, 05:17 AM
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First Lieutenant
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Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Sad times, magic is disappearing from our plane of existence and giants are going extinct. (but quite natural gamewise  )
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March 23rd, 2012, 08:51 AM
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Sergeant
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Join Date: Nov 2007
Posts: 222
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Odd, in game it said Nief was gone but it's still showing his turn on Llama. Does he have to set himself to AI before it removes him?
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