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  #1961  
Old March 4th, 2004, 08:26 PM
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Default Re: STM "Final v1.7.5" Discussion

where can i download vs 1.60, I tried spaceempire net and NASY, not there, tks in advance

just some ideas Mac
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  #1962  
Old March 4th, 2004, 08:36 PM

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Default Re: STM "Final v1.7.5" Discussion

1.60 has not been released to the public yet--only to beta testers, once the tests are done it should be released
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  #1963  
Old March 4th, 2004, 08:52 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Imperator Fyron:
I suggest changing Settings.txt so that rioting planets produce at 25% instead of 0%. While it may be realistic that all factories shut down during riots, it makes for very, very not fun games when most of you empire riots at once due to an invasion, so you can not possible mount any sort of defense effort. 25% still gives a big penalty for rioting, but it at least allows you to do something in such situations.
I tend to agree. Any one else feel this to be a problem? If not, the settings will be changed.


(NOTE to Imperial. I deleted that empty double post.)

[ March 04, 2004, 18:58: Message edited by: Atrocities ]
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  #1964  
Old March 4th, 2004, 08:55 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by mac5732:
where can i download vs 1.60, I tried spaceempire net and NASY, not there, tks in advance

just some ideas Mac
As Imperial stated we are in the process of beta testing the mod. It is my intention to do as much for the mod as I can, test it, and then release it so that we won't have to keep bugging Geoschmo for updates at PBW.

Also this gives people time to play out their current saved games and PBW games.

If all goes as planned the latest Version of the mod will be released toward the beginning of next month.

(I still have to talk with UserX when he gets back and touch base with him on things.)
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  #1965  
Old March 4th, 2004, 09:04 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
quote:
Originally posted by Imperator Fyron:
I suggest changing Settings.txt so that rioting planets produce at 25% instead of 0%. While it may be realistic that all factories shut down during riots, it makes for very, very not fun games when most of you empire riots at once due to an invasion, so you can not possible mount any sort of defense effort. 25% still gives a big penalty for rioting, but it at least allows you to do something in such situations.
I tend to agree. Any one else feel this to be a problem? If not, the settings will be changed.

I certainly agree. I think it unrealistic for a whole planet to shut down due to rioting.

[ March 04, 2004, 19:05: Message edited by: solops ]
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  #1966  
Old March 4th, 2004, 09:58 PM

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Default Re: STM "Final v1.7.5" Discussion

"DoomsDay Machine"??? What race has that? It sounds fun That and the fact that i'm playing as the borg right now, so it could be troublesome if the AI builds one (or more).
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  #1967  
Old March 4th, 2004, 10:11 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by oogs:
"DoomsDay Machine"??? What race has that? It sounds fun That and the fact that i'm playing as the borg right now, so it could be troublesome if the AI builds one (or more).
The Monsters have it.
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  #1968  
Old March 4th, 2004, 10:18 PM

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Default Re: STM "Final v1.7.5" Discussion

does that imply that random events have to be on for me to see this?
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  #1969  
Old March 4th, 2004, 10:21 PM
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Default Re: STM "Final v1.7.5" Discussion

No, it implies that you have to have a Version of STM that has had the Monster Race added to it, from the Devnull Mod.
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  #1970  
Old March 4th, 2004, 10:23 PM

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Default Re: STM "Final v1.7.5" Discussion

and i take it that this Version isn't 1.5.1?
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