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October 25th, 2002, 05:48 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Babylon 5 Mod
Val: More PF spam! Sent ya the draft Technomage AI and the rest of the AI too
BTW ok by me on the type ship stuff.
Popcorn!...Peanuts! Get your latest PF B5 AI here..
Latest B5 (non-gold) AI. Added technomage (draft) and tweaked all AI_research files.
1035562311.zip
[ October 25, 2002, 17:15: Message edited by: pathfinder ]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 25th, 2002, 06:26 PM
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Sergeant
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Join Date: May 2002
Location: Sandy, Oregon
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Re: Babylon 5 Mod
Val
Here another arguement for having WP's on planets.
Took this from Maxims of Bonaparte's.
"The fate of a Nation may sometimes depend upon the position of a fortress."
Sorry that I haven't joined in on the forum lately, due to demands of work and home.
Lighthorse
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Oh man, why do you have to hit me with those negative waves so early in the morning..
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October 25th, 2002, 06:34 PM
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Major General
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Re: Babylon 5 Mod
Lighthorse: We got a saying in my gaming group: Real life first...
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 25th, 2002, 08:07 PM
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Sergeant
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Join Date: May 2002
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Re: Babylon 5 Mod
PF
Fair enought.
Lighthorse
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Oh man, why do you have to hit me with those negative waves so early in the morning..
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October 25th, 2002, 08:12 PM
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Major
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Location: Lansdale, PA
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Re: Babylon 5 Mod
Lighthorse
Real Life always has to come first, otherwise the game will suffer in the long run
I do like WPs in the regular game of SE IV, my argument has only been against them in the B5 Mod, not that I don't think they would be useful, just that they aren't in line with the B5 universe that I have read up on.
PF
Thanks for the latest / greatest, does it come with real butter or that fake oil stuff?
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October 25th, 2002, 09:14 PM
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Major General
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Re: Babylon 5 Mod
Parkay
hehe...me having a fit with the bLasted Hyach in my test game of the new AI...mainly 'cause ahm too lazy to co-ordinate space yards to up my fleet and/or replace fighters. Those Hyach are using large mount particle cannon IV and heavy bolter iv in heavy cruisers with a single PD particle weapon. so far I have "only" lost one small planet in sector and all the defense on a tiny moon, not to mention 3 escort carriers, coupla hundred fighters and dozen or so destroyers, frigates and light cruisers. I find that I MUST use space born defenses of all "flavors" in order to survive. I have a heavy pulse space station a fighter station an anti-fighter station then a base space yard for repairs on all planets in the two contested systems. Been interesting...
BTW WPs have not been "involved" yet. Currently only put PD/anti-fighter weapons, sensors and armor on them. Oh and I can't build/emplace enough mines to more than be an inconvience to the Hyach...
[ October 25, 2002, 20:17: Message edited by: pathfinder ]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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October 25th, 2002, 10:01 PM
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Major
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Re: Babylon 5 Mod
I can't believe it's not butter
Yeah, the Hyach will also have some new components in a bit that will make them an even harder opponent. That along with their special Stealth Sub ships... not a fun race to piss off. Good thing they have such a low birth rate and are pretty non-aggressive!
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October 25th, 2002, 11:38 PM
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First Lieutenant
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Re: Babylon 5 Mod
Quote:
I was also thinking of adding the 3 Minbari Castes as different ship types mirroring the Civilian, Corporate and Military.
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Yes please!
And I like the nomad thing
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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October 25th, 2002, 11:48 PM
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Major
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Re: Babylon 5 Mod
Jimbob
I hoped you'd like the nomad stuff, it is based off of stuff you suggested mixed with some stuff I had put in for .33
The only thing is, if I can get this out this weekend or so, any nomadic empire in the PBW should remake their EMP file.
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October 26th, 2002, 01:16 AM
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First Lieutenant
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Re: Babylon 5 Mod
Yah, and now I wanna play a nomad instead of these crappy... crpyy.. oh, what the heck was I playing again?
..oh yah, stinkin' Minbari! What was I thinking?
Edit: Val, I'll have the remote resource comps to you tomorrow night + some ship types.
[ October 26, 2002, 00:17: Message edited by: jimbob ]
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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