Here it is:
Home coming
Thousand of years have past since the Last galactic war. As a result of this war many races had to leave their home planet searching for new resources and peace.
Some found what they were looking for, other perished.
Those that found a new world mostly lost their high technology and were confined to their new home planet.
Now after hundred of years some races have invented new ways to travel and explore space…
This is a team-based game (5 x 2 teams).
To avoid prearranged teams and races this game is set as followed:
Starting resources: 20000
Starting planets: 1
Home planet value: good
Score display: allied
Technology level: Medium
Racial points: 3000
Quadrant type: Custom
Quadrant size: medium
Event frequency: None
Technology cost: Medium
Victory conditions: Team that has 300% more points than second team or team that colonize their home planet (see description of your race) with a space yard, mining miner-, Organics Farm- and a Radioactive extraction facility, both after 8 years.
Maximum units: 2000
Maximum ships: 500
Computer players: None
Neutral empires: No
Version: 1.49
The game owner (geoschmo) will start the game and will tune every race with one sentence that refers to the home planet where the race originated from.
Every race will have a partner race, which originated from the same planet: your teammate (random).
You can win this game if you and your partner have 300% more points than the next team or colonize your home planet (see description of your race) with a space yard, mining miner-, Organics Farm- and a Radioactive extraction facility (hint: your race should be able to make warp points)
N.b. you can only win as a team!!
Because all races are scattered over the map, you have to find your partner.
Geoschmo will design a map and put all players somewhere on the map (taking in account the different team players), this will prevent random placement of each player/team-mates.
(Thanks goes to geoschmo, who was willing to be the third party to make this game and let me play this game)
Further Rules:
- Maximum alignment with non-team mates: Trade Alliances!
- Intel is on
- No computer or neutral players
Sparhawk
Note: Because I like to have players who like this idea, please reserve your place through a reply here on this forum.
So we have 10 players who really want to go for it!
The second win conditions is to have a second "clever" way to win, without being the best player in the game (in this way it will be possible to win, even if your are Last)
I will ask Geoschmo to start the game monday (17-6)