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February 23rd, 2005, 01:50 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Thanked 4 Times in 4 Posts
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Re: attrocities
Load them with SE4.
Basically, they are saved race settings.
On the game setup screen, click the "add existing race" button, and select the EMP file.
Handy if you use the same race settings all the time, and used when players need to send their data in to a multiplayer game host without revealing their secret settings.
__________________
Things you want:
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February 23rd, 2005, 03:33 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: attrocities
EMP is short for Empire. So EMP file is really just a saved Empire File as Suicide Junkie has stated.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 23rd, 2005, 12:53 PM
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Corporal
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Join Date: Jan 2005
Location: Colorado
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Re: attrocities
Quote:
Atrocities said:
Quote:
Imperator Fyron said:
You need two separate ship hulls, one that uses image A and one that uses image B. No need for multiple shipsets.
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This is the best method for doing it. Simply create two ship hull sizes in the Vechicle Size file, and use differant images.
Also if you have more specific questions about modding, please visit the mod works over at www.spaceempires.net It is a great source for information and help in additions to this site.
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I tried reading the Moding Tut and didn't see how to do this. Maybe I am dense. Could you or someone else give more detail?
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Bears are cute and cuddly, until they crush you!
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February 23rd, 2005, 01:25 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: attrocities
In vehiclesize.txt of your mod:
Code:
Name := SuperMegaShip
Short Name := Supermega
Description :=
Code := SMS
Primary Bitmap Name := Ship_picture_name_1
Alternate Bitmap Name := Worldship (for example)
Vehicle Type := Ship
Tonnage := 100000
...etc
Name := UberGigaShip
Short Name := Ubergiga
Description :=
Code := UGS
Primary Bitmap Name := Ship_picture_name_2
Alternate Bitmap Name := Dreadnought
Vehicle Type := Ship
Tonnage := 100000
...etc
Here, the Ship_picture_name_1.bmp and Ship_picture_name_2.bmp are images of ships you'd like to use.
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February 23rd, 2005, 03:54 PM
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Corporal
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Join Date: Jan 2005
Location: Colorado
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Re: attrocities
Thank you. I think I have it now.
__________________
Bears are cute and cuddly, until they crush you!
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February 24th, 2005, 12:10 AM
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Corporal
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Join Date: Jan 2005
Posts: 123
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Re: attrocities
Yup thanks guys
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February 26th, 2005, 11:41 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: attrocities
How goes the modding work? Made any progress yet?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 27th, 2005, 12:40 AM
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Corporal
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Join Date: Jan 2005
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Re: attrocities
It is going well. I have ships ready to add with stats for them, weapons changed, compenents changed. The problem is how to add some stuff i want because it is hard to think how to add without having the game.
If you want i'll give you a copy:-d. But it will take a while because now i have physical therapy more often and stuff like that:-(.
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February 27th, 2005, 12:49 AM
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Corporal
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Join Date: Jan 2005
Posts: 123
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Re: attrocities
Plus right now i am working out the plans for studying in france, new laptop, but most importantly launching a ball at mach 2 with magnets:-D.
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February 27th, 2005, 02:44 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: attrocities
Well I am happy it is going well.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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