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  #11  
Old June 10th, 2008, 12:40 AM
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Tyrant Tyrant is offline
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Default Re: Next patch

Quote:
Wokeye said:


It worries me that some experienced players will simply not play a vanilla game in favour of CB mod games - this is surely indicative of a set of well-recognised imbalances that should be addressed for the community to retain senior members.
Not to start yet another CB flame war, but there are also plenty of veteran players who are of the opposite persuasion, including me.


Quote:
Wokeye said:

Starcraft was tweaked over time to make it into a Korean national sport, why shouldn't Dom3? Maybe we can claim a country too?
I nominate Finland as we seem to have a nice bridgehead there already!
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  #12  
Old June 10th, 2008, 01:04 AM
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Wokeye Wokeye is offline
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Default Re: Next patch

Quote:
Tyrant said:
Not to start yet another CB flame war, but there are also plenty of veteran players who are of the opposite persuasion, including me.

Apologies - based on recent posts I thought it was widely accepted as an improvement. *searches for forum CB flamewars*

Finland sounds fine. Iceland has EVE and Turkey has Mountnblade.
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  #13  
Old June 10th, 2008, 01:31 AM

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Default Re: Next patch

Quote:
Tyrant said:

Not to start yet another CB flame war, but there are also plenty of veteran players who are of the opposite persuasion, including me.


I don't think anyone ever said all veteran players like the mod. However, I don't know of any veteran players that call it _less_ balanced and a lot that do prefer it.
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  #14  
Old June 10th, 2008, 01:36 AM

MaxWilson MaxWilson is offline
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Default Re: Next patch

It's useful to have around and I mine it for rules occasionally. I like the things CB does with pretenders and scales. Generally I like additive mods more than subtractive ones.

I think the key thing is that many veteran players get attached to a ruleset and don't like having to play under a different one. (Gandalf Parker is an exception. )

-Max
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  #15  
Old June 10th, 2008, 01:50 AM

Ironhawk Ironhawk is offline
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Default Re: Next patch

No, I dont think thats the key thing. I know of many veterans who actually constantly seek new games with different rules and situations in order to expose themselves to new challenges. The reason why CB is favored is because it tries to give (at least) niche roles to every unit, spell, etc, instead of just accepting that some units are useless and others dominant.
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  #16  
Old June 10th, 2008, 01:53 AM

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Default Re: Next patch

My 2 cents on an upcoming patch:

First of all, thanks IW! I had thought that the most recent patch might be the last and that you might be moving on to your next game. This will be a treat

As for suggestions, two things pop to mind:

- Increase the Global Spell limit (or make it a game setting), for huge games.

- Fix the Dome Stacking Bug


wait did they fix dome stacking in the last patch? I havent tested it...
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  #17  
Old June 10th, 2008, 01:58 AM

quantum_mechani quantum_mechani is offline
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Default Re: Next patch

Dome stacking is gone (at least the most abusive air dome kind).
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  #18  
Old June 10th, 2008, 02:05 AM
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Default Re: Next patch

I will play the CB mod. In fact I am playing it right now in one MP game. It's good, but I prefer vanilla. I think the game should be played as most new players would play it, without mods.
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  #19  
Old June 10th, 2008, 03:40 AM

Kuritza Kuritza is offline
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Default Re: Next patch

I fail to see how CB makes all spells and units equally useful, to be honest. Still no use for vyvern, giant eagle and bog beast, etc etc.
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  #20  
Old June 10th, 2008, 04:15 AM

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Default Re: Next patch

Quote:
Kuritza said:
Still no use for vyvern, giant eagle and bog beast, etc etc.
This is always debatable, but I've used wyverns, for instance, to great effect in CB. Try MA Man and use dragon master and you can get a very large force early game. I have used and seen used:

Summon animals
Summon Bane
Summon Sea Dogs
Prison of Fire
Bind Bone Fiends
Harm
Summon Sea lions
... etc.

And that's just the spells.
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